I took an Escort Caravan quest out of Pravend and immediately noticed that the caravan:
A. Had only 9 defenders (well, that's OK - that's why they needed me!)
B. Was going 0.5 faster than I on the same terrain! (My party is under the window in the center, but in the lower right you see my speed is 4.8; whereas the window shows the caravan is going 5.2.)
I have often noticed that caravans on these quests are typically faster than a warband. This particular quest was so bad that I lost sight of it north of Ortysia and didn't see it again until I had to save it from Looters (by which time they were down to 3 defenders).
So, BUG 1: a caravan should restrict its speed to the warparty they contracted to defend them! To do otherwise is stupid!
This particular quest required me to reach 2 destinations with them. Previously in my current campaign I only had to make one trip. OK, that's not a problem... as long as they actually go somewhere!
In this instance I started in Pravend and nearly got to - count 'em - FIVE cities and never got credit for any because it didn't enter them! If you look up this itinerary on the map, you'll see I went an incredible distance in this quest, and I couldn't finish it, as my soldiers started starving.
BUG 2: a caravan should GO to the place it is heading for! Changing destinations once it nears the target town is stupid- they'll never sell anything!
I believe caravan speed being unrelated to its defenders and capricious changes of itinerary have been faults since the very beginning. I have seen both over the whole EA period. I didn't find these on the open issues, though.
And just for good measure...
BUG 3: In the Quest explanation above, "it's" should be "its" in each phrase "changed it's way".).
A. Had only 9 defenders (well, that's OK - that's why they needed me!)
B. Was going 0.5 faster than I on the same terrain! (My party is under the window in the center, but in the lower right you see my speed is 4.8; whereas the window shows the caravan is going 5.2.)
I have often noticed that caravans on these quests are typically faster than a warband. This particular quest was so bad that I lost sight of it north of Ortysia and didn't see it again until I had to save it from Looters (by which time they were down to 3 defenders).
So, BUG 1: a caravan should restrict its speed to the warparty they contracted to defend them! To do otherwise is stupid!
This particular quest required me to reach 2 destinations with them. Previously in my current campaign I only had to make one trip. OK, that's not a problem... as long as they actually go somewhere!
In this instance I started in Pravend and nearly got to - count 'em - FIVE cities and never got credit for any because it didn't enter them! If you look up this itinerary on the map, you'll see I went an incredible distance in this quest, and I couldn't finish it, as my soldiers started starving.
BUG 2: a caravan should GO to the place it is heading for! Changing destinations once it nears the target town is stupid- they'll never sell anything!
I believe caravan speed being unrelated to its defenders and capricious changes of itinerary have been faults since the very beginning. I have seen both over the whole EA period. I didn't find these on the open issues, though.
And just for good measure...
BUG 3: In the Quest explanation above, "it's" should be "its" in each phrase "changed it's way".).