* The number of heavily armored troops you'll face from the beginning heavily penalizes trying use a bow or cutting weapon
* Cavalry become almost a necessity to survive, infantry practically unusable due to needing to outrun larger hostile groups of powerful cavalry units
* Excess of cavalry heavy outlaw groups
* High tier units too easily dispatch of large numbers of low-mid tiers
I recognize Pendor is meant to be a challenge and it's meant to take a longer time to rise to power, however I feel like the early game suffers right now from being too grindy. I'm completely fine with the progression speed, in fact I think in most mods becoming a powerful lord or king is too short and simple, I just wish the earlier part of it in Pendor was more fun. You can't really engage in interesting combat, as you're stuck with pure cavalry and often facing other cavalry - you know whether you can win or not from the start usually as it's pretty simple math. Right now I pretty much avoid large groups and hunt down outlaws I know I can take, and my character uses a blunt tip lance, warhammer, 2h mace for dealing with the amount of heavily armored units and for taking prisoners to fun my group of ~40ish adventurers and similar mounted units I've hired from enemy prisoner pools. I've tried using a bow and it's utterly useless against most enemies, crossbow is okay, but for the most part ranged combat on low level character or troops seems to be a no-go - the archer units I've tried making use of so far have been fodder for cavalry.
I'm sure things get better later on and I know archery becomes very powerful once you have high power draw and a powerful bow, and of course higher level ranged units which will have both as well. However, it'd be nice if the early game wasn't so dull.
* Cavalry become almost a necessity to survive, infantry practically unusable due to needing to outrun larger hostile groups of powerful cavalry units
* Excess of cavalry heavy outlaw groups
* High tier units too easily dispatch of large numbers of low-mid tiers
I recognize Pendor is meant to be a challenge and it's meant to take a longer time to rise to power, however I feel like the early game suffers right now from being too grindy. I'm completely fine with the progression speed, in fact I think in most mods becoming a powerful lord or king is too short and simple, I just wish the earlier part of it in Pendor was more fun. You can't really engage in interesting combat, as you're stuck with pure cavalry and often facing other cavalry - you know whether you can win or not from the start usually as it's pretty simple math. Right now I pretty much avoid large groups and hunt down outlaws I know I can take, and my character uses a blunt tip lance, warhammer, 2h mace for dealing with the amount of heavily armored units and for taking prisoners to fun my group of ~40ish adventurers and similar mounted units I've hired from enemy prisoner pools. I've tried using a bow and it's utterly useless against most enemies, crossbow is okay, but for the most part ranged combat on low level character or troops seems to be a no-go - the archer units I've tried making use of so far have been fodder for cavalry.
I'm sure things get better later on and I know archery becomes very powerful once you have high power draw and a powerful bow, and of course higher level ranged units which will have both as well. However, it'd be nice if the early game wasn't so dull.