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Redleg

Sergeant Knight at Arms
The latest version of Calradia 1050 A.D.: Mercenary Uprising is Ver. 3.0
Version 3.0 is a full, standalone version of the mod. You will not need previous versions.

Download Version 3.0 of Calradia 1050 A.D. at ModDB
https://www.moddb.com/mods/redleg99/downloads/calradia-1050-ad-mercenary-uprising-v-30

Name: Calradia 1050 A.D.: Mercenary Uprising
Version: 3.0
Game version: Warband 1.172 (and down to 1.166)
Category: Compilation
Short Info: It is the year 1050 in Calradia. The Calradian Empire has fallen and the new kingdoms are fighting to hold onto their lands. Three new factions are gathering strength to add to the upheaval that already exists in Calradia. Mod includes Diplomacy 4.2, PBOD .92, and Freelancer 1.51.
Mode: SP
Languages: EN

Download Patches for Version 3.0 at ModDB

Patch 1 (fixes a missing texture): https://www.moddb.com/mods/redleg99/downloads/calradia-1050-ad-v-30-patch-1

Patch 2 (fixes shown below): https://www.moddb.com/mods/redleg99/downloads/patch-2-for-calradia-1050-ad-ver-30

These are the fixes and changes made for Patch 2:
1. Fixed the missing village elder for Uzgha village.
2. Fixed prison scene bugs for Starfall Castle and Jamiche Castle.
3. Fixed siege scene problem for Curaw by changing to native scene.
4. Fixed the native kite shields that some players have found to be too shiny.
5. Fixed problem with a Sarranid shield texture.
6. Added an elite infantry troop to Gerioan troops (they now have elite cavalry and elite infantry) and modified some of the Geroian troops equipment.
7. Slightly modified the Khergiz party templates to make them a little less powerful since they are cavalry heavy.
8. Changed the Khergiz trained skirmisher from level 20 to 15 as intended.
9. Other small changes that I cannot remember. I will list any other changes that I can remember below this:

10. Fixed the animations on some of the newer map flags that weren't waving.
 
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