It could have done with an additional year or so of developpement if you ask me. TW3 is one of my favorite games of all time but I sometimes struggle to have fun playing it because of the god-awful movement, combat, RPG mechanics, and just the entire gameplay aspects of the game in general. I love this game because of its artistic qualities but I 100% wouldn't have minded for CDPR to take more time to polish up the game and make it actually enjoyable to play.Shaxx said:CD Projekt Red has only ballooned relatively recently, in 2011/2010 (around when Witcher 2 was released) they were significantly similar in size to Taleworlds. In 2015 that all changed with the Witcher 3, which they could have aimed to make twice as big, twice as long or kept redesigning the game's pine cones for the 87th time ad-infinitum but instead chose not to in order to meet a reasonable release window.
But realistically, I'm not sure this would have been possible due to budget constraints and all that. If it had been, I'm making an assumption here, I think they would have taken the extra year of developpement. My reasoning being that CDPR aren't known to make cheap cash-grab games to then run away with the money. They actually care about the quality of the content they make. Again, I'm making assumptions here and I hope this doesn't come across at too fan-boyi.
Taleworlds are taking their time to release the game because they can afford to. If they didn't, the game would be out already.
Is there a rulebook somewhere that says that if a game studio hasn't released a game in ten years then it immediately and suddenly ceases to be a games studio?Shaxx said:They made a ton of denars and hired a metric ton of new employees to make their next game, which is one to two years away from release despite being a significantly larger project than than the Witcher 3 or even Bannerlord for that matter and all of it is thanks to actually releasing games for people to buy.
If Taleworlds fails to release the game at the 10 year mark (2020) one has to ask if they will really even be able to call themselves a game studio anymore. I mean, what kind of game studio can't manage to release a single game inside the span of a decade?
Because they haven't released a game in ten years then that means that the folks at Taleworlds actually aren't working on a video game? What the **** are they doing then?
Yes, they're just coming to the office every day of the week for 10 years to actually not release a video game. Right?
They just enjoy each other's company and wasting their time and energy on something they have no intention of ever releasing!
Sure they'll just scrap ten years of work for 0 profit instead of releasing the ****ing thing.Shaxx said:And With Fire and Sword/Viking Conquest do not count, those were basically just glorified mods they helped publish and did not develop themselves.
I think if they announced it in 2015 people would still expect the game by 2016/2017 considering they started in 2010 as evidenced here, here (a 2010 Bannerlord hire) and here (although in a different language in this last one he mentions starting in 2010).
Either it will be or they will close their doors.