[DISCUSSION] Fan Suggestion Thread

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Since you´d need a relatively fast horse to couch your lance quickly (need high riding speed) it doesn´t go that quickly.

Apart from that, couching is for beginners. Even in a tournament I use it only to take out the opponents horse if I´m severly outnumbered.
Lancing is an art and much more safer to yourself once you got the habit of gauging and evading the opponents reach - Poke Poke Poke. And always go for the head.
 
noosers said:
Since you´d need a relatively fast horse to couch your lance quickly (need high riding speed) it doesn´t go that quickly.

Apart from that, couching is for beginners. Even in a tournament I use it only to take out the opponents horse if I´m severly outnumbered.
Lancing is an art and much more safer to yourself once you got the habit of gauging and evading the opponents reach - Poke Poke Poke. And always go for the head.

Well, couching still does major dmg, compared to poking....while poking has faster recovery and more reach.

With a Jatu Honor Lance or Light Lance, it doesn't make much difference, but when poking with a blunt lance, you'll find your opponents often surviving the blow. And in battle, it is not as easy to go for facepokes, due to the uneven ground most of the times.

Couching can also be the one attack, to take down a demonic magni, if it hits.
 
I´ve never ever been able to kill a Demonic Magni with a single couched attack. Never. Even when steering a Noldor Hooverbike it takes about 2-3 full speed couchs to kill one of these sods. If you manage to hit them and not their netherworld chargers.

The nice thing about lancing is the high speed of your horse going toward your speed bonus when doing the thrust - and due to the way how damage is factored, the base damage of your weapon makes a great difference towards the outcome. As such, the damage dealt when using a war spear, light lance, heavy lance, knights long lance or the longest of them all, the jatu honor lance, is quite big and differs significantly.

But as you´ll typically end using your compromise of length/damage it matters little, just like you said, as you won´t notice the difference.

As there´s only 2 or 3 hitboxes, head and body (mayhaps legs too?) scoring a headpoke isn´t that difficult at all. All it takes is some practise to acquire the skill to time the stabs. It´s not that difficult though not as easy as all those autoheadshots coming in when using a bow. And far from hitting anything with a throwing weapon.

And keep in mind, if the ground is so uneven that it hinders you on spotting the head of your foe, you´re not in couching cavalry country anyways, but in slaughterfest ground where cavalry gets minced by infantry.
 
noosers said:
I´ve never ever been able to kill a Demonic Magni with a single couched attack. Never. Even when steering a Noldor Hooverbike it takes about 2-3 full speed couchs to kill one of these sods. If you manage to hit them and not their netherworld chargers.

The nice thing about lancing is the high speed of your horse going toward your speed bonus when doing the thrust - and due to the way how damage is factored, the base damage of your weapon makes a great difference towards the outcome. As such, the damage dealt when using a war spear, light lance, heavy lance, knights long lance or the longest of them all, the jatu honor lance, is quite big and differs significantly.

But as you´ll typically end using your compromise of length/damage it matters little, just like you said, as you won´t notice the difference.

As there´s only 2 or 3 hitboxes, head and body (mayhaps legs too?) scoring a headpoke isn´t that difficult at all. All it takes is some practise to acquire the skill to time the stabs. It´s not that difficult though not as easy as all those autoheadshots coming in when using a bow. And far from hitting anything with a throwing weapon.

And keep in mind, if the ground is so uneven that it hinders you on spotting the head of your foe, you´re not in couching cavalry country anyways, but in slaughterfest ground where cavalry gets minced by infantry.

Hmm...true true and true. I have to recede in all points here.
 
zykox said:
noosers said:
I´ve never ever been able to kill a Demonic Magni with a single couched attack. Never. Even when steering a Noldor Hooverbike it takes about 2-3 full speed couchs to kill one of these sods. If you manage to hit them and not their netherworld chargers.

The nice thing about lancing is the high speed of your horse going toward your speed bonus when doing the thrust - and due to the way how damage is factored, the base damage of your weapon makes a great difference towards the outcome. As such, the damage dealt when using a war spear, light lance, heavy lance, knights long lance or the longest of them all, the jatu honor lance, is quite big and differs significantly.

But as you´ll typically end using your compromise of length/damage it matters little, just like you said, as you won´t notice the difference.

As there´s only 2 or 3 hitboxes, head and body (mayhaps legs too?) scoring a headpoke isn´t that difficult at all. All it takes is some practise to acquire the skill to time the stabs. It´s not that difficult though not as easy as all those autoheadshots coming in when using a bow. And far from hitting anything with a throwing weapon.

And keep in mind, if the ground is so uneven that it hinders you on spotting the head of your foe, you´re not in couching cavalry country anyways, but in slaughterfest ground where cavalry gets minced by infantry.

Hmm...true true and true. I have to recede in all points here.
Welcome to the world of arguing with noosers.

 
My amazing awesome ideas:

*Expand the map to double size
*Enter 3 new factions, the Saxons, (which are actually snake cult in disguise :O:O:O), The Orcs (once noldor, however after being captured tortured and doing heretic stuff to them, they became green/brown and angry as ****) and from a galaxy far far away came ... Starwars :O:O:O, and you get to see Yoda and his amazing Chewbacca as they fight the evils in Pendor !!!!!
*New masterpiece storyline: Staring Arnold Schwarzenegger as a "going to become" snakethingy, however after rescuing him from be taken away by the evil snakes, He and you embarks on a new mission with Yodas help to destroy the snakes once and for all :O:O:O (every stroy gets better with an Arnold(and Yoda ofc))
*50 New unique weapons such as: chickens to throw, new jedi swords, and a whole bunch of *pew*pew galactic weapons!!!
*New orders: Order of the Jedi, Order of the Sith, Order of the Hairy Chewbaccas and more.
*New quests: Retrive napkin quest for ladies. increase friendsship with like 10 or even more :O, Steal the mayors horse, and even destroy target spaceship.
*Blackmarket: Become a new underworld overlord, controlling and manipulating and stuff and become rich!!!! and stuff.

------------------------------------------------------------------------------------------------------------
*To be totally honest, i would actually just have the dshar assasins lose their ability to ride horses. Its so annoying to spawn with dshar assassins, half with horses and half without and you actually got to make them get off their horse if you want to use them properly and so on.. its annoying. it might just be me though, but its an idea :razz: they can do shady work without horses }:sad:

*perhaps make a strategic option for certain types where you can decide if you want them to spawn with horses or without horses for certain battles? ...
especially handy for larger battles (using battlesizer)...
 
DruGs said:
My amazing awesome ideas:

*Expand the map to double size
*Enter 3 new factions, the Saxons, (which are actually snake cult in disguise :O:O:O), The Orcs (once noldor, however after being captured tortured and doing heretic stuff to them, they became green/brown and angry as ****) and from a galaxy far far away came ... Starwars :O:O:O, and you get to see Yoda and his amazing Chewbacca as they fight the evils in Pendor !!!!!
*New masterpiece storyline: Staring Arnold Schwarzenegger as a "going to become" snakethingy, however after rescuing him from be taken away by the evil snakes, He and you embarks on a new mission with Yodas help to destroy the snakes once and for all :O:O:O (every stroy gets better with an Arnold(and Yoda ofc))
*50 New unique weapons such as: chickens to throw, new jedi swords, and a whole bunch of *pew*pew galactic weapons!!!
*New orders: Order of the Jedi, Order of the Sith, Order of the Hairy Chewbaccas and more.
*New quests: Retrive napkin quest for ladies. increase friendsship with like 10 or even more :O, Steal the mayors horse, and even destroy target spaceship.
*Blackmarket: Become a new underworld overlord, controlling and manipulating and stuff and become rich!!!! and stuff.

------------------------------------------------------------------------------------------------------------
*To be totally honest, i would actually just have the dshar assasins lose their ability to ride horses. Its so annoying to spawn with dshar assassins, half with horses and half without and you actually got to make them get off their horse if you want to use them properly and so on.. its annoying. it might just be me though, but its an idea :razz: they can do shady work without horses }:sad:

*perhaps make a strategic option for certain types where you can decide if you want them to spawn with horses or without horses for certain battles? ...
especially handy for larger battles (using battlesizer)...
Sounds like you want either a star wars mod, a piss-take, or both.

I really don't think Pendor needs any of those, except for perhaps quests to increase relations with ladies, and even then it's not necessary.
 
More Siege options would be nice;
Tunneling under the walls, if successful you or a chosen companion & a group pf troops spawn inside the castle  :twisted:  If the tunnel collapses or is discovered, all troops are lost (you & Heroes down to 0 HP)

Flinging prisoners over the walls, lose a load of honor, but affect the moral of the defenders and increase the chance of them surrendering.  Hilarious if it could be done with captured Lords  :fruity:

If you are wealthy & persuasive enough, why not bribe the garrison to leave.
 
palewarrior said:
More Siege options would be nice;
Tunneling under the walls, if successful you or a chosen companion & a group pf troops spawn inside the castle  :twisted:  If the tunnel collapses or is discovered, all troops are lost (you & Heroes down to 0 HP)

Flinging prisoners over the walls, lose a load of honor, but affect the moral of the defenders and increase the chance of them surrendering.  Hilarious if it could be done with captured Lords  :fruity:

If you are wealthy & persuasive enough, why not bribe the garrison to leave.

Heh. "OH, you want your king back do you? Well...ok! Hope King Ulric can fly!" P:
 
Rpground said:
palewarrior said:
More Siege options would be nice;
Tunneling under the walls, if successful you or a chosen companion & a group pf troops spawn inside the castle  :twisted:  If the tunnel collapses or is discovered, all troops are lost (you & Heroes down to 0 HP)

Flinging prisoners over the walls, lose a load of honor, but affect the moral of the defenders and increase the chance of them surrendering.  Hilarious if it could be done with captured Lords  :fruity:

If you are wealthy & persuasive enough, why not bribe the garrison to leave.

Heh. "OH, you want your king back do you? Well...ok! Hope King Ulric can fly!" P:
Well ****...
He can only Pole-vault
 
An idea I've always thought would be cool, is if, after getting married, you could take your wife on as a companion (and train her up as well).
 
Tonitrus said:
An idea I've always thought would be cool, is if, after getting married, you could take your wife on as a companion (and train her up as well).


Yeah...I can just imagine it...
Wife " You where talking a lot with Leslie today, dear."
You " uh-huh, just helping her with her sword grip techniques"
Wife " Oh really!"    ...and another argument looms towards you :/

Wife, "Why do you always help Sarah out of her armour each night ?"
You, " Well, I ,er..it's the clasps...very tricky to do on your own"
Wife " ...but you never help Alistair or Diev do you...hmm ?"
You " ...er..."  Picking up your bedroll " I'm sleeping outside again aren't I "  Wife nods, slowly...
 
You " uh-huh, just helping her with her sword grip techniques"

That sounds quite dirty, is that intended? :lol:
In my current game, one of the Lords of Ravenstern granted me permission to court his daughter.
Funny thing is, i was already married  :mrgreen:.

 
On a more serious note:

Relations with lords:
After winning a battle with enough lords involved, you gain positiv relation with each of the lords-
provided you talk to each of them manually after the battle.
If there are a dozen lords or more involved, this is a very tedious thing to do.
In another mod i once tested (think it was nativ expansion) you would automatically gain relations with each lord, without having to talk to each of them.
I liked that much more, for obvious reasons.

Quests:
The Heartbeat Quests keep live interisting in your villages/castles/towns, and are definitly a great way to keep late game more interisting.
The Quests you can get from manually asking for tasks however, are still fairly limitet and repetitiv.
Get wheet to the village,
get cows,
get the daughter,
escort us to a town on the far end of the world,
train against bandits.
Same runs true for Guildmaster/Lord quests.
Increasing the amount of quests would be one of the very few points that where you can still improve the mod imho.

Overall faction balancing:
Hmm, and in every single game i played so far (couple of thousand days..) the fierds practically took over the map until i stopped them.
Every game, they are the main faction to fight.
More changes in this regard would certainly increase the variety in the different games.
I only had one single exception, when three other nations declared war on them at the same time (but here, too, they were really big at that point already).
 
Draenor said:
Overall faction balancing:
Hmm, and in every single game i played so far (couple of thousand days..) the fierds practically took over the map until i stopped them.
Every game, they are the main faction to fight.
More changes in this regard would certainly increase the variety in the different games.
I only had one single exception, when three other nations declared war on them at the same time (but here, too, they were really big at that point already).
I've noticed this before, but it's really up to chance.

I've had games before where Sarleon, The D'Shar, and Ravenstern all ganked the hell out of Fierdsvain, and they were dead by day 300.

Hell, in my current game the Fierds are where I chose to start my kingdom because they were so small.
It's mainly luck, I think
 
I don't know if the developers look into fan suggestions or not but I think a real cool feature would be if you conquered around half of the map and by now the struggle has become so much easier to have a kind of a dark knight invasion or demon invasion where they can take cities and armies are powerful enough to give a nice challenge again.
 
Bagelhe said:
I don't know if the developers look into fan suggestions or not but I think a real cool feature would be if you conquered around half of the map and by now the struggle has become so much easier to have a kind of a dark knight invasion or demon invasion where they can take cities and armies are powerful enough to give a nice challenge again.
Ever tried taking on Maltise?
That **** is hard no matter what stage of the game it is.
 
yes agree maltese is hard but at a stage when you own half the map its a different issue i tell my armies to follow and they can be beaten that way....but now if there are armies to face it might be a nice challenge again.
 
Bagelhe said:
yes agree maltese is hard but at a stage when you own half the map its a different issue i tell my armies to follow and they can be beaten that way....but now if there are armies to face it might be a nice challenge again.
They are armies.

If you think POP is easy, go play native.
You can demolish any army with 50 cavalry there.

And if you find it easy, challenge yourself. Don't become a vassal. Don't have any intelligence or charisma. Don't let yourself use your vassals to fight at all.

The possibilities are endless decently large.
 
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