Unresolved Differentiating Between Unimplemented and Not Working Perks.

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jobisingh

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I've seen this mentioned on a few different threads but haven't found a thread dedicated to it. It would be really nice if Tale Worlds differentiated between the perks they haven't yet implemented at all, and those perks that are simply bugged or not working. As of right now their isn't any easy way to tell and therefore prioritize.
 
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