Summary: Hello, i have played Bannerlord 2 40h aprox when released and several other times, but there was a patch that just broke the game like 5 months ago, I initialize the launcher and it opens up, then in the next seconds i freezes and then it closes by himself, making me unable to do anything.
I did already open a ticket long time ago and we were unable to solve the problem in this version e1.5.7 on Feb 16, 2021.
Version: e1.7.1
Is the game modded?: NO
How to Reproduce: Just by starting the launcher --- Added a video of the problem
Have you used cheats and if so which: NO
Scene Name (if related):
Media (Screenshots & Video) :
Computer Specs:
OS: Windows 10
GPU: Nvidia Geforce GTX 1050 2GB
GPU Driver Version: 30.0.14.9709
CPU: Intel Core i5-7500
RAM: 8 GB
Motherboard: Gigabyte H110M-S2H-CF
Storage Device (HDD/SSD): SSD 465 and HDD 1T
Here i Post the Log of the launcher:
Try to load dll TaleWorlds.MountAndBlade.Launcher.Steam.dll
Can't reset context
Loading FiraSansExtraCondensed-Regular font, at: C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\Native\LauncherGUI\Fonts\FiraSansExtraCondensed-Regular/FiraSansExtraCondensed-Regular.fnt
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedServer.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PS.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.GDK.dll
Init LauncherModsDLLManager
Total startup time: 0.7270
Exception has been thrown by the target of an invocation.
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at TaleWorlds.Library.TypeCollector`1.Instantiate(String typeName, Object[] parameters)
at TaleWorlds.GauntletUI.TextureWidget.UpdateTextureWidget()
at TaleWorlds.GauntletUI.TextureWidget.OnUpdate(Single dt)
at TaleWorlds.GauntletUI.EventManager.Update(Single dt)
at TaleWorlds.MountAndBlade.Launcher.StandaloneUIDomain.Update()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MainLoop(Object parameter)
I did already open a ticket long time ago and we were unable to solve the problem in this version e1.5.7 on Feb 16, 2021.
Version: e1.7.1
Is the game modded?: NO
How to Reproduce: Just by starting the launcher --- Added a video of the problem
Have you used cheats and if so which: NO
Scene Name (if related):
Media (Screenshots & Video) :
Computer Specs:
OS: Windows 10
GPU: Nvidia Geforce GTX 1050 2GB
GPU Driver Version: 30.0.14.9709
CPU: Intel Core i5-7500
RAM: 8 GB
Motherboard: Gigabyte H110M-S2H-CF
Storage Device (HDD/SSD): SSD 465 and HDD 1T
Here i Post the Log of the launcher:
Try to load dll TaleWorlds.MountAndBlade.Launcher.Steam.dll
Can't reset context
Loading FiraSansExtraCondensed-Regular font, at: C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\Native\LauncherGUI\Fonts\FiraSansExtraCondensed-Regular/FiraSansExtraCondensed-Regular.fnt
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedServer.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.PS.dll
Couldn't find .dll: ..\..\Modules\Native\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.Platform.GDK.dll
Init LauncherModsDLLManager
Total startup time: 0.7270
Exception has been thrown by the target of an invocation.
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at TaleWorlds.Library.TypeCollector`1.Instantiate(String typeName, Object[] parameters)
at TaleWorlds.GauntletUI.TextureWidget.UpdateTextureWidget()
at TaleWorlds.GauntletUI.TextureWidget.OnUpdate(Single dt)
at TaleWorlds.GauntletUI.EventManager.Update(Single dt)
at TaleWorlds.MountAndBlade.Launcher.StandaloneUIDomain.Update()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MainLoop(Object parameter)