In Progress Crash Notification in Battle, but Game Still Running

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Has happened twice now. Whenever there is a larger sized battle and the troops starting fighting, the game can "crash". The notification that the game has crashed appears but the game continues to run. I can even control my character to a certain extent, walking around and such but cant swing because mouse is stuck on crash notification.

I recently upgraded RAM so this may be the cause as well.

Media (Screenshots & Video):
You can hear the moment the crash alert came.
Version: e1.2.0
Installed community-made modifications: happens regardless of mods installed.
Computer Specs
:
OS: windows 10
GPU: gigabyte g1 1080
CPU: i7 7700k
RAM: 16gb corsair 3600mhz
Motherboard: msi z270 gaming pro carbon
Storage Device (HDD/SSD): ssd 960 evo
 
Hello, thanks for reporting back to us and sorry for the inconvenience. I have informed the devs about the issue and i am sure it will be fixed as soon as possible.
 
Try going back to the standard branch and then switching back to the beta brach. That's what fixed this issue from me, harvesting season continues.
 
Idk I think I may have wasted some QA tester's time here because I havent crashed ever since lowering the speed of DRAM in BIOS. I think 3200mhz was the max speed compatible with mobo.

So yeah, whatever dev sees this... don't stress yourself trying to replicate this. Maybe Prince Joey's case is a better one to check.
 
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