So I was fighting as a Mercenary for Southern Empire with BannerPaste, Overhead Shieldwall, Tournaments Enhanced, Improved Garrisons, Community Patch and Bannerlord Tweaks installed. It all went fine, I could build myself a nice army and fought and then I came across the Hidden Hand, looting a caravan with I think 2 other bandit parties. I outnumbered them 2:1 and I won, easily. But then the battle ended, it told me I gained relations with a bunch of people and as I went on to talk to the prisoner, instead of giving me the normal prisoner dialogue, it gave me the dialogue as if I just encountered him to battle, though the animations were as if he was wounded an being captured. I was able to recreate the bug, because the game luckily saved 30 secs before the crash. I could recreate it again, I also have the save.
I now waited out the fight between those 4 parties and then fought them, I was able to capture the NPC and it didn't crash, the normal dialogue came up.
Summary:
Game crashed when I was trying to capture an NPC that was fighting a caravan.
Recreatable, save available.
How to Reproduce: Load Save, wait until they attack each other, join the fight, send troops.
Media (Screenshots & Video): https://pasteboard.co/JfvzqQW.png
Version: (1.4.2)
Installed community-made modifications: BannerPaste, Overhead Shieldwall, Tournaments Enhanced, Improved Garrisons, Community Patch and Bannerlord Tweaks
Computer Specs: KFA2GTX1660 Super, I5-9500F 6x3.00Ghz, 16 GB DDR 3200MHZ, game is installed on a relatively old SSD. It's all on an AsRockZ390 4S
As this is the first time posting a bug, I just want to say: Keep up the good work. For me, it all runs fine. Most games do, but your games always ran fine and Bannerlord, I can easily even play sieges with 750-1000 People onscreen. Framerate goes down a bit sure, but this was the second time the game crashed for me - in 171 hours. So really, thank you and all the hate and the wrong accusations from people who don't know jack about anything just disgusts me.
There's a quiet majority, please don't forget that.
I now waited out the fight between those 4 parties and then fought them, I was able to capture the NPC and it didn't crash, the normal dialogue came up.
Summary:
Game crashed when I was trying to capture an NPC that was fighting a caravan.
Recreatable, save available.
How to Reproduce: Load Save, wait until they attack each other, join the fight, send troops.
Media (Screenshots & Video): https://pasteboard.co/JfvzqQW.png
Version: (1.4.2)
Installed community-made modifications: BannerPaste, Overhead Shieldwall, Tournaments Enhanced, Improved Garrisons, Community Patch and Bannerlord Tweaks
Computer Specs: KFA2GTX1660 Super, I5-9500F 6x3.00Ghz, 16 GB DDR 3200MHZ, game is installed on a relatively old SSD. It's all on an AsRockZ390 4S
As this is the first time posting a bug, I just want to say: Keep up the good work. For me, it all runs fine. Most games do, but your games always ran fine and Bannerlord, I can easily even play sieges with 750-1000 People onscreen. Framerate goes down a bit sure, but this was the second time the game crashed for me - in 171 hours. So really, thank you and all the hate and the wrong accusations from people who don't know jack about anything just disgusts me.
There's a quiet majority, please don't forget that.
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