Bug Reports.

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Yeah, I noticed a while back (on an older version)... when taking troops out of a castle, if I used ctrl-click to get entire groups at once I could go higher than my theoretical max.

Also, I think my morale bug was related to heroes counting as 3 (!) party members each for purposes of the morale penalty to size.  It's still that way in my new game.
 
I was able to recruit over my maximum aswell, but after a quite short while, it seemed like the game discovered what I was doing, and the excess troops deserted.
So it doesn´t seem like a major bug.
 
I downloaded the mod from the repository and when i start the game, when it comes to loading textures it crashes>

Error message said
RGL error

unable to load texture file Textures\charger_c.dds

I downloaded the mod again and the same thing happens.

Any suggestions ?
 
Banjeeboy said:
I was able to recruit over my maximum aswell, but after a quite short while, it seemed like the game discovered what I was doing, and the excess troops deserted.
So it doesn´t seem like a major bug.
I remember that something similar happenned in Battle for Sicily mod. Are you sure this isn't a native feature? (I havent played native much)
 
Stojke said:
I downloaded the mod from the repository and when i start the game, when it comes to loading textures it crashes>

Error message said
RGL error

unable to load texture file Textures\charger_c.dds

I downloaded the mod again and the same thing happens.

Any suggestions ?

Maybe Download mirror is Broken????
I had this problem with firefox, another explorer has helped me there
 
Yesterday I have only alone conquered a castle with 300 men :!: :!: :!:

Ok, it was Bug-using, but maybe sparil can do there what. I have taken 120 ammunitions and a musket, killing 80 enemys with Headshot (some shots missed :evil: ) escape from the fight and started new the fight with my musket. I have counted, actually, on it that the garrison breaks out, but nothing.

When they only 100 men had they have wildly shouted, Itself everything before on one it puts gathered and have knifed like mad, But nobody came down :?: :razz:

i know its an old Bug from native, However, one can do there what. For what need I there still an army?  on the field it is just the same. i riding to the ememy, shoot dead so many as possible, but these march quietly further towards mine soldier-lines. :roll:
 
One small issue (flicked through the thread but may have missed it) which could be either a troop equipment problem or a typo: The highest level of the Highlander merc tree, Woad Riders, are all infantry. So either they're lacking the horses they'd need to ride, or (perhaps more likely) they're supposed to be Woad Raiders. Just found that a little confusing :wink: (though personally I wouldn't mind some wild sword-slinging irregular cavalry, I must say)

Lancer
 
I had 2 crashes in large battles, involving State Cannoneers, crash happened after their shot, and lag that it caused to my comp. Anyone else had it? Maybe if I change details to low it wont happen again...
 
Lancer said:
One small issue (flicked through the thread but may have missed it) which could be either a troop equipment problem or a typo: The highest level of the Highlander merc tree, Woad Riders, are all infantry. So either they're lacking the horses they'd need to ride, or (perhaps more likely) they're supposed to be Woad Raiders. Just found that a little confusing :wink: (though personally I wouldn't mind some wild sword-slinging irregular cavalry, I must say)

Lancer
Yeah, its a "bug", extremely easy to fix tough  :razz:

Lormak said:
I had 2 crashes in large battles, involving State Cannoneers, crash happened after their shot, and lag that it caused to my comp. Anyone else had it? Maybe if I change details to low it wont happen again...
Yes, it could have been the lag. Its already fixed for the next version.
 
I got a bug recently that happened after I conquered the city of Sargoth in the Nord Colonies. I was stuck at the menu that had the list to 1) claim as your own 2) leave it to be taken or 3) ask your liege. Every time I chose an option I get 5 renown then it goes back to the screen with the three options. My game is stuck like this, it's weird.
 
I have a recurring bug, if when I'm escorting a caravan somewhere and it gets attacked along the way (and this is likely since all bandit parties are so fast and large) and I loose it, my game crashes.
 
Hello D'Sparil,

This is easily my favourite M&B mod so far. I have experienced a couple of problems though...

i) Most of the Imperial State armies seemed to become trapped behind the river near the edge of the map.
http://www.flickr.com/photos/8287516@N06/2296779828/

ii) Having been captured in one of the Imperial cities and subsequently released (paid 850) the Imperial armies seem to have got out. However, when I engage them the game crashes with this message.
http://www.flickr.com/photos/8287516@N06/2295985571/

Apologies if these have already been pointed out & thanks for all your work on this otherwise excellent mod.

Jake
 
ritterbruder said:
I got a bug recently that happened after I conquered the city of Sargoth in the Nord Colonies. I was stuck at the menu that had the list to 1) claim as your own 2) leave it to be taken or 3) ask your liege. Every time I chose an option I get 5 renown then it goes back to the screen with the three options. My game is stuck like this, it's weird.
Hmm.. Probably easy to fix.

Badbru said:
I have a recurring bug, if when I'm escorting a caravan somewhere and it gets attacked along the way (and this is likely since all bandit parties are so fast and large) and I loose it, my game crashes.
Now, thats something weird. Ill cehck it out.

jakeyb said:
Hello D'Sparil,

This is easily my favourite M&B mod so far. I have experienced a couple of problems though...

i) Most of the Imperial State armies seemed to become trapped behind the river near the edge of the map.
http://www.flickr.com/photos/8287516@N06/2296779828/

ii) Having been captured in one of the Imperial cities and subsequently released (paid 850) the Imperial armies seem to have got out. However, when I engage them the game crashes with this message.
http://www.flickr.com/photos/8287516@N06/2295985571/

Apologies if these have already been pointed out & thanks for all your work on this otherwise excellent mod.

Jake
Wow, those two are quite strange. Im probaly gonna need strat's help for the first one.

Thank you all for the reports. Ill try to fix those for next version.
 
I'll take a look at the map and try to figure out what going on with the Imperial Armies getting trapped.
Will PM in the next couple of days.

Strat.

EDIT: After taking a look at the map I've checked there is no way across that river, which means that the Imperial Armies must be spawning there from Mourne. Two options; Move the town away from the river, or make that side of the river near Mourne all impassable tiles, up to you?
The quickest way is probably if I PM you some new coordinates and relocate the town.
 
jakeyb said:
i) Most of the Imperial State armies seemed to become trapped behind the river near the edge of the map.
http://www.flickr.com/photos/8287516@N06/2296779828/

I had this happen with gun-toting bandits: half the time, if I get captured by the GTBs near that river, they "leap" over (as they drag me around) and I get stuck.  There must be some hidden way near Mourne.  Sometimes I see GTB parties stuck over there on their own, too.

Badbru said:
I have a recurring bug, if when I'm escorting a caravan somewhere and it gets attacked along the way (and this is likely since all bandit parties are so fast and large) and I loose it, my game crashes.

I have had the lost-escorted-caravan issue happen to me in Bandit King, so I know it's not isolated to this mod.  I saved right before it happened, so that save was essentially a free crash-to-desktop.
 
Hello im new to M&B and to these forums, especially new to all these cool Mods.  I started playing this one and was instantly attracted to the Imperials.  I like the loud flashy guns  :grin: .  I tried to join them, and I couldn't find their leader to pledge my loyalty.  He then sent me a message and gave me 30 days to find him and yadda yadda.  But when ever I went to the town or village he was supposedly at there would be no sign of him.  I asked my friend about this and he told me something about him being on a boat and never coming to shore.  Well I guess this is true seeing as all the cities he goes to are coastal ones like Tihr and all along the Imperial coast.

I looked through this post and I couldn't find anything like this being answered.  Please let me know if I can fix this somehow.  Can I start a new game for this?  Do I need to re-download this Mod?  And if its fixed in the next v can someone tell me when its coming out/where I can find it?

Thank you.
 
Ahhh, this is indeed a dreaded bug, asociated with Pirates of Calradia. He doesnt start at the sea always, but sometimes he does. If you want to join him, and hes sailing away, your only option is to buy a boat at Thir or Wercheg and and navigate to him.
 
Yay, thank you for replying, I love your Mod by the way.  I guess ill have to use my saved up money on a boat instead of on that sweet Redeemer gun.  Also is it normal for GTBs to be running around in Imperial lands unopposed?  I have never seen them that far South before.
 
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