It appears that no sharpening gets applied when DLSS is turned on, resulting in an extremely blurry image. Below is a comparison between native 4k and DLSS Quality, to demonstrate my point:
@Dejan Can you pass on this to the engine devs?
Edit: DLSS versions newer than 2.5.1 can't make use of in-game sharpening, which was the source of the problem. However, I still urge the devs to update to a newer DLSS version and implement NIS sharpening.
Edit 2: The screenshot without DLSS above has some in-game sharpening which makes for an unfair comparison. Below is one without any sharpening (nor AA) alongside another with DLSS Quality:
@Dejan Can you pass on this to the engine devs?
Edit: DLSS versions newer than 2.5.1 can't make use of in-game sharpening, which was the source of the problem. However, I still urge the devs to update to a newer DLSS version and implement NIS sharpening.
Edit 2: The screenshot without DLSS above has some in-game sharpening which makes for an unfair comparison. Below is one without any sharpening (nor AA) alongside another with DLSS Quality:
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