WhyAmIHere
ah the ol' "Stop criticizing, it's EARLY ACCESS". definitely never heard that one before
Legally speaking, Early Access *IS* absolutely a grey area. Being a recently introduced concept, it still benefits from having no totally specific consumer law applied to it. This is not debatable, ask anyone you might now with just a modicum of knowledge in that field and they'll gladly confirm that is the case.
Don't misunderstand me, I haven't pre-ordered or bought anything before full release since... Battlefield 3: Back to Karkand. Was burned there, didn't repeat the mistake. As for Early Access, you literally just told me that I'm a person who "blame someone else for his own bad decision."
So... it was a bad decision after all, wasn't it? Why would you defend a studio which created a game you label as a "bad decision" from the consumer side? Baffling.
And is it also my fault that Taleworlds is clearly a subpar developer studio? Is it my fault they are legitimately working on an Elephant DLC while the game is still barely playable and still in Early Access? Ignoring the UI gamebreaking slowdowns for months?
As for patience, don't worry. I have plenty of other things to do, you know, work and family? And before you say (because I know the likes of you well enough, having been active on various forums since the early 2000s) "You have still time to complain on the forum..." Yeah. Yeah, it's my spare time and I'm going to spend the way I want to. I've played M&B since around 2012, I care about the franchise. Seeing it like this is, quite honestly, disheartening.
ah the ol' "Stop criticizing, it's EARLY ACCESS". definitely never heard that one before
Is there ANYTHING that you would consider worthy of criticism here, or does the shield of 'early access' deflect any issues with the game in your mind?Yeah, your all victims for buying a product that wasn't finished with the intent of helping them finish it.
Poor you.
Early Access means you're not allowed to say anything bad about the game. It's in the rules.Is there ANYTHING that you would consider worthy of criticism here, or does the shield of 'early access' deflect any issues with the game in your mind?
Is there ANYTHING that you would consider worthy of criticism here, or does the shield of 'early access' deflect any issues with the game in your mind?
I can't speak for Old-Bull but I think TW should have been clearer that players weren't going to get an opportunity to sit in the director's chair regarding major mechanics and additions to the game. I don't really blame either side -- people were led to believe that EA meant they were going to help build the game while TW has to deal with suggestions that amount to like 1000+ hours of their time to implement so of course they don't -- but TW failed to manage expectations.Is there ANYTHING that you would consider worthy of criticism here, or does the shield of 'early access' deflect any issues with the game in your mind?
No its a free pass for all the entitled 14 year olds to play the "poor me" card and refuse to take responsibility for their own actions.Early Access means you're not allowed to say anything bad about the game. It's in the rules.
The only thing missing here is "Get off my lawn" in your signature.No its a free pass for all the entitled 14 year olds to play the "poor me" card and refuse to take responsibility for their own actions.
Bingo. If they didn't want people to expect to have a big say in what's going in the game, their EA blurb shouldn't have had phrases like:I can't speak for Old-Bull but I think TW should have been clearer that players weren't going to get an opportunity to sit in the director's chair regarding major mechanics and additions to the game. I don't really blame either side -- people were led to believe that EA meant they were going to help build the game while TW has to deal with suggestions that amount to like 1000+ hours of their time to implement so of course they don't -- but TW failed to manage expectations.
orThese past experiences have taught us that it is vital to bring players in to help us iron out any issues and refine the game by utilizing feedback to bring it to the level that both our community and we expect.
Then again I probably should lower my expectations in terms of TW's ability to communicate. Not like they've ever show themselves to be any good at that, mexxico excepted perhaps.These include engaging with users directly on our official forum and our Steam forum
It must be hard for someone like them, only knowing a single phrase: "IT'S EARLY ACCESS". Hopefully someone can get them the linguistic help they need ?The only thing missing here is "Get off my lawn" in your signature.
I mean, they are engaging, and they are utilizing feedback thoughBingo. If they didn't want people to expect to have a big say in what's going in the game, their EA blurb shouldn't have had phrases like:
Around the edges, perhaps. Generally though, comparing roadmap posts from TW like this with the commonly given community feedback gives you damn-near disjoint sets. There has been some slight positive movement in terms of overlap in the last couple months, I will concede, however.I mean, they are engaging, and they are utilizing feedback though
Mind you, I agree with the substance of what Old-Bull is trying to say: It's an EA game, and that almost always means it is going to be weird, so having people come here and become unhinged and try to brigade TW, insult other people, and just be toxic is not helpful in the best case and actually hurting the chances of dev enablement in the worse. Though, I will be contrarian to that last point as say if a company is not prepared for people to hate their product and raise hell - well, that's not realistic no matter the brand.Is there ANYTHING that you would consider worthy of criticism here, or does the shield of 'early access' deflect any issues with the game in your mind?
No. I'm sorry no but this is not the game that TW was selling. There are numerous threads on this forum highlighting the things that were expected or told would be in this game that we now know are not going to be in the game.Take some responsibility though. You bought exactly what TW was selling.
It was? I never saw that, just a vague timeline.For instance, the dynamic battle terrain was promised in 1.5.10, 1.5.11, and 1.6.0.
A reasonable post overall, but I'll quibble with this part. The communication has gotten more common, but it has not improved. Their communication is still full of ambiguous statements that lead to misunderstandings and confusion, as if there exists some directive from their management to give as little direct, substantive information as possible in said communications. See the recent communication on the modding changes before 1.6.0 came out for a prime example of that.That said, while communication has markedly improved outside of the normal active people (Marda, Mray, Mexx, Duh, Dejan) from TW / Comm. Management, it still feels haphazard. The most annoying thing is very large features are teased sometimes months before being ready, the features are quietly dropped, and then it's radio silence or ambiguous statements. For instance, the dynamic battle terrain was promised in 1.5.10, 1.5.11, and 1.6.0.
Even if the quest was not an issue at all... Why? Why take the option away from us? Why can't I roleplay this ruthless dude that won't let anyone go? Also it still promotes F1>F3 tactic, I believe I don't need to explain why.Quest is very easy to do. Go after small parties/defeat parties until they are gone... They aren't even running away from you on the campaign map. The reason it may have sucked before was because of all the menu lags and it taking forever. But now the game is so smooth you shouldn't have any trouble doing that quest. Also with a big party there is a big chance the small bandit parties will just surrender to you... quest is totally ok.
I think they're doing a good job overall. They listened to the modding community and are willing to further listen... mexxico, MRay and other developers have been engaging pretty frequently with the community and also asked for and taken suggestions plenty of times. They really didn't create false expectations as far as I am concerned, they do want both the community and themselves to be satisfied with the game like they stated. They have a vision of their own so not every feedback will be implemented, naturally, but they definitely take feedback into account and decide upon directions they should take and what to implement and what not. And this has been happening since the beginning of EA, even if the communication wasn't as often as it is now. I used to give feedback on steam patch notes the very first months of early access and some aspects I suggested (even though nobody answered my messages on steam) were immediately taken into account for the next patch. And I've been met with the same kind of response on the forum as well. Even though it took some time, eventually they looked into the leveling progression that we were advocating so much that it needs improvements. Right now, like some others have stated, athletics and other skills do feel like they are not so sluggish anymore to level up (in comparison to even the last patch). They're making changes that they are not even mentioning in the patch notes, but they're good subtle changes that improve gameplay overall.Around the edges, perhaps. Generally though, comparing roadmap posts from TW like this with the commonly given community feedback gives you damn-near disjoint sets.