Which is exactly why I don't propose to use any particular timezone but instead the standardized timezone format, either GMT with +- timezone notation or if you want a set time the GMT/UTC +0 also called Zulu timezone as default which disregards summertime and the like. These have been in use internationally for decades and have been designed and proven effective for exactly this kind of thing time and time again and for good reason.
As I already said any system is going to be good for some people and a bit more confusing for others. Why we would we change a largely working system just so that it is better for you?
You appeal to tradition, something that as a non-warband player I have zero relation with. Just because something has been a certain way for a lot of time doesn't mean it is the best way. Refusing to change simply because it's been like that for X time is frankly ridiculous as it makes it impossible to improve and evolve any existing system.
No, you mistake. I am not saying we do it this way because we have always done it this way. I am saying we continue to do it this way because changing will cause confusion to those who are used to it.
You say you are new to M&B competitions and you want things changed so they are done the way you are used to as that would be most convenient for you.
Timezone differences cause misunderstandngs that sometimes mean matches are not played, we try to minimise this as much as possible and for the most part we are successful.
Tradition only ever makes sense if the old way has been proven correct when introduced, assuming this proof still holds today. Or if past justifications of the tradition are still valid meaning circumstances haven't changed. Neither seems to hold true here. In your case this is not a reason, it is an absence of a reason.
There is an absence osf a reason to change. Changing any system inevtably brings a certain amount of confusion, there would have to be a benefit that outwweighed the disadvantages. So far the benefit you name is that you would prefer a system you are used to.
I don't have numbers on how many players in BEAST are old Warbanders and how many are new players but even if the new players outweighed the old players (which I am not sure they do) why would your system be any better than the old system?
It is absolutely the case that sometimes a fresh look at how things are done is helpful and can result in a benefit for all.
However in order to make a change we must first fully understand the pros and cons of the change. In this case, there is not yet any convincing argument that the pros outweigh the cons.