eskaar
Recruit
Hi guys,
just subscribed after finding this forum.
I wanted to talk a little about the settlement and village issue and how they effect loyalty and security.
I, with just two city are overwhelmed by the sheer number of task to perform. Even worst, if you have a city of a different culture and for a war have to be away on the frontlines for 20-30 days, you'll probably find your city in shambles.
In my view, the effect these issue and unresolved quest have on economy and security should be removed...a better way to implement this would be to react to sporadic specific event through a simple dialogue (similar in what already prophecy of pendor did)
An example would be that when some dude want some damn cow, you get conntatced by a messanger and can for example:
1 arrange for a merchant to procure these things by paying some money
2 do it yourslef
3 delegate everything to a companion
Of course, the rate at which these quest spawns should be much lower...for example a single quest/event every two weeks across your entire holdings would be perfect. As opposed to the current situation where they seems to spawn faster than your ability to clear them
If someone has a workaround for the current management it would be appreciated ....because after conquering two cities the game has turned in a quest simular and sincerely speaking is about to be shelved again because i don't have time to even partecipate in asingle battle or war and playing has become totally uninteresting
just subscribed after finding this forum.
I wanted to talk a little about the settlement and village issue and how they effect loyalty and security.
I, with just two city are overwhelmed by the sheer number of task to perform. Even worst, if you have a city of a different culture and for a war have to be away on the frontlines for 20-30 days, you'll probably find your city in shambles.
In my view, the effect these issue and unresolved quest have on economy and security should be removed...a better way to implement this would be to react to sporadic specific event through a simple dialogue (similar in what already prophecy of pendor did)
An example would be that when some dude want some damn cow, you get conntatced by a messanger and can for example:
1 arrange for a merchant to procure these things by paying some money
2 do it yourslef
3 delegate everything to a companion
Of course, the rate at which these quest spawns should be much lower...for example a single quest/event every two weeks across your entire holdings would be perfect. As opposed to the current situation where they seems to spawn faster than your ability to clear them
If someone has a workaround for the current management it would be appreciated ....because after conquering two cities the game has turned in a quest simular and sincerely speaking is about to be shelved again because i don't have time to even partecipate in asingle battle or war and playing has become totally uninteresting
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