[Archive] Bug Reports/ Crashes [Read OP]

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habeo123 said:
Which that is kinda strange when no battle is going on.

No, for me, it hapened when I lost a battle for a town, the partys who were following me joined my party under my comand.
Then went another battle few hours later (game time) who was won and then they left my party.
 
ZnasVecKo said:
Perisno Version: 0.41
Description: The kerning (http://en.wikipedia.org/wiki/Kerning) of the letter j is not good, and it intersects with other letters.
Steps to reproduce: Look at Tazjunat, Mijayet, Submuja or Vayejeg on the map or look at Sanjar Khan in the character notes.
It seems as if the bug affects only the lowercase j, as Jelbegi, Jelbegi Castle, Jayek and Jeirbe Castle do not have this problem.

Fixed

Perisno Version: 0.41
Description: Not really a bug but more of an inconsistency: In the initial quest, the Merchants says that you need to recruit 5 men, whilst the quest requires you to recruit 10 in the mod.

Fixed

Perisno Version: 0.41
Description:"Gold Elven Helm" texture does not appear correctly in inventory. It only appear correctly when picked up by the cursor.
Screenshot:http://i708.photobucket.com/albums/ww90/habeo123/mb2-1.jpg
http://i708.photobucket.com/albums/ww90/habeo123/mb1-1.jpg

Fixed

Perisno Version: 0.41
Description: Drahara protector is defaulted in Cavalry. It should be changed

Fixed

Perisno Version: 0.41
Description: The "Guardian Spear" weapon has two weapon states, of which both are "Polearm (No shield)".
Screenshots: http://i.imgur.com/IMjdmc8.jpg

Fixed

Perisno Version: 0.41
Description: The "(Bent) Double Edged Moon" weapon has two weapon states, of which both are "Polearm (No shield)".
Screenshots: http://i.imgur.com/D39B96C.jpg

Fixed

 
I believe the damage type of the throwing scimitars is mixed up. Right now thrown gives cutting damage and swing piercing damage.
 
Thanks for reporting, I will check and fix it. There are a hefty bunch of inappropriate item stats, would be helpful if you guys can name them so I can look for it.
 
Perisno Version: 0.41
Description: The weapon "(Heavy) Dragon Tounge Battle Axe" might have a misspelled name.
Screenshots: http://i.imgur.com/YdaTMu5.jpg
 
ZnasVecKo said:
Perisno Version: 0.41
Description: The weapon "(Heavy) Dragon Tounge Battle Axe" might have a misspelled name.
Screenshots: http://i.imgur.com/YdaTMu5.jpg

FIXED

Hertog Jan said:
Persino Version: 0.41
Description:I believe the damage type of the throwing scimitars is mixed up. Right now thrown gives cutting damage and swing piercing damage.

FIXED
 
Long Battle Axe = 2x polearm (no shield)

Iron Battle axe = polearm (no shield)/ 1h, think this should be 2h. Btw as a polearm it does 52 cutting dmg, but as a 1h 42 piercing dmg.

Dont know if intentionally but many axes have piercing dmg instead of cutting dmg. They look like they should have cutting dmg though :razz:
- Baron axe
- Persino guard axe
- Short battle axe
- Persino wood axe
- Drache axe
- Persino battle axe
- Maccavia bastard axe (btw shouldnt this one be 1h/2h?)

Throwing hammer doesnt have blunt dmg (swing = piercing dmg, throw = cutting dmg)

(Blue/dark) striped lance does blunt dmg instead of piercing dmg. It does have pointy tip ^^

The horses stats might need some reviewing. I think its logically that some breeds have more hp than other breeds, but the armored horse have lower armor rating as non armored horses. Makes no sense :razz:
For example all horses below have around 40 armor rating.
No armor: Buckskin horse, Bay horse, Kovas Rus horse 
Heavy armor: Dark plated warhorse, Barded Bras warhorse, mail warhorse

 
Perisno Version: 0.41
Description: Not really a bug, but there are constant references towards Calradia.
Screenshots: http://i.imgur.com/cw6poA5.jpg
http://i.imgur.com/BI0A64M.jpg
http://i.imgur.com/SmZZy2b.jpg
http://i.imgur.com/P6w22Sw.jpg
http://i.imgur.com/U7jA7IX.jpg
http://i.imgur.com/pEk5g27.jpg
 
Perisno Version: 0.41
Description: Factions have same lords and the troops in nords and rodhok mantain the same :S
 
rorikhagen said:
Perisno Version: 0.41
Description: Factions have same lords and the troops in nords and rodhok mantain the same :S

That's not a bug (see 0.5 thread or just read the Features post). The rest of the troop trees will be in Version 0.5 which is coming in a (few) week(s). For now enjoy OP Perisno troops destroying the Native ones :smile:
 
Ok, been getting quite a lot of black screens lately. Don't really know how, once it happened upon loading a save (and it always happened upon loading that save afterwards, so the save was ruined), once it happened when I clicked on "Go to the marketplace".
 
ZnasVecKo said:
Ok, been getting quite a lot of black screens lately. Don't really know how, once it happened upon loading a save (and it always happened upon loading that save afterwards, so the save was ruined), once it happened when I clicked on "Go to the marketplace".

corrupt files?
have you been messing with anything?
 
Michadr said:
ZnasVecKo said:
Ok, been getting quite a lot of black screens lately. Don't really know how, once it happened upon loading a save (and it always happened upon loading that save afterwards, so the save was ruined), once it happened when I clicked on "Go to the marketplace".

corrupt files?
have you been messing with anything?
Nope, not a thing.
 
Something gone wrong in 0.41 I guess. Well my 0.5 test run never turn blackscreen, even with me tabbing out every now and then. I'll see to it. I also get blackscreen, but it's when it was loading textures while I was viewing items and I tab out.
 
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