This would hopefully make archery more precision based and would punish them for taking careless rapid shots. I've been in too many melee fights where I was shot through several enemies by an enemy archer, or have been in a duel where I get shot from behind the opponent.
Devs said that they're currently working on a reverse friendly fire system, that will reflect the friendly damage to attacker just like you said but for every unit. But I think they also said it would first be released for TDM.
Devs said that they're currently working on a reverse friendly fire system, that will reflect the friendly damage to attacker just like you said but for every unit. But I think they also said it would first be released for TDM.
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