Inukshuk
Sergeant at Arms
I found a thread where people were talking about how they were swapping around animations, like having the corssbow reload duck action to replace a sword parry - so instead of parrying, you duck under the blade. But here's a question. Playing with animations like they did in that thread can be very effective, but how do I make an entirely new animation altogether? I want to fancy up the attack and parry animations to make the gameplay a little more dynamic and addictive, but where would I start, and more importantly, what program should I use? I know that Milkshape can do animations, and I think XSI mod tools can as well. I think it should be possible to do this, afterall, where did the reload musket animations, and the pistol firing animations come from?
Hope you are all well
Hope you are all well