lol, sorry couldn't tell. Just wanted to be clear as wellThat was my intention. Probably could have phrased it a bit better myself. I simply can't understand why there are so many people around the forum, that seem to believe the game was announced to be feature complete upon EA release.
I wish MP would not have time spent on it until SP is 110% finished.We will be sharing more information about upcoming updates with blogs (or something similar).
To give you some rough idea though without trying to ruin too much of the surprise, we have some updates coming to multiplayer that I am personally very excited about and that I feel will be a great boost to the clan scene.
Over in SP, we have some nice UX and UI improvements that should really improve the flow of the gameplay. There's also changes to the character development system, some new perks, new quests, as well as, tons of other changes, updates and performance improvements.
Seriously... you need this explaining to you? I look forward to the day when I won't be disappointed by the intelligence and common sense of people on the internet. I explained it clearly in that thread.When? Where? Please support this statement.
EDIT - I see you added it on;
How is the full version planned to differ from the Early Access version?
“The early access version of the game contains a wealth of content that will keep players engaged for many hours. While the early access version is very much stable and playable, players can expect to run into some obscure bugs and other issues while playing that we intend to locate and fix before the full release.
The early access version will be reusing scenes for different towns, may lack some supporting features, may have a limited number of quests, voice-overs, etc. and may lack localizations for some languages.
Throughout the course of the early access period we intend to introduce the missing supporting features, such as, rebellions, kingdom creation and weapon crafting, while expanding and enhancing many of the existing features that are outlined below.”
Please highlight the area you believe is lying to you?
All these pathetic troll attempts and whiny refund threads water down the actual genuine criticism and feedback that many players provide. Stop acting like a victim because an EA game is unfinished. If you want to provide actual feedback or genuine crtique go ahead - but this is just spam...
Seriously... you need this explaining to you? I look forward to the day when I won't be disappointed by the intelligence and common sense of people on the internet. I explained it clearly in that thread.
"While the early access version is very much stable and playable, players can expect to run into some obscure bugs and other issues"
Very much stable? May encounter some obscure bugs? This was an outright falsehood. It was not stable and it was was full of missing content and game-breaking bugs. It was so bad they have to REWRITE THE CODE. Do you even understand how bad things must have been to rewrite the code?
Anyway, I see it's pointless entering into an intelligent debate with you as you have zero interest in doing so like many of the blinkered and overly defensive defenders of TW on the forum.
As for code - that does not fix bugs; that's not the point. What that does is optimise the functions and processes already in game.
This is something a lot of people don't understand about the code refactor. The code refactor isn't the reason you will see a ton of new content. The devs are working on new content, but in the meantime also optimizing existing code already in the game while also not try and break things by renaming something completely different that would be used somewhere else for example.
TW code refactor isn't the reason its taking weeks for a new patch, TW just decided they would work towards a big patch, as shown by earlier comments from devs that some features are ready, but they want to release it all in one big patch
They tell you that you should expect to run into bugs and issues, and your conclusion is that the game is basically free from bugs. And you call that an intelligent debate. It's not.Seriously... you need this explaining to you? I look forward to the day when I won't be disappointed by the intelligence and common sense of people on the internet. I explained it clearly in that thread.
"While the early access version is very much stable and playable, players can expect to run into some obscure bugs and other issues"
Very much stable? May encounter some obscure bugs? This was an outright falsehood. It was not stable and it was was full of missing content and game-breaking bugs. It was so bad they have to REWRITE THE CODE. Do you even understand how bad things must have been to rewrite the code?
Anyway, I see it's pointless entering into an intelligent debate with you as you have zero interest in doing so like many of the blinkered and overly defensive defenders of TW on the forum.
I presume they meant bugs which were either non consistent or possibly ones which will not affect the majority of playthroughs. I guess it is worth considering that for the majority of the Bannerlord development team English is a second language.They tell you that you should expect to run into bugs and issues, and your conclusion is that the game is basically free from bugs. And you call that an intelligent debate. It's not.
PS
By the way, I'd say that 'obscure' is a strange choice to describe the bugs present in game. I don't know what they wanted to say with it exactly. There are several definitions for the word, none of them say that it's something minor or rare though.
It was so bad they have to REWRITE THE CODE. Do you even understand how bad things must have been to rewrite the code?
How would you suggest they update the game without rewriting the code?
Ok. What does refactoring code means to you then?lol - good question. Probably he thinks they are rewriting legacy code
Streamlining and optimizing redundant code lending a better and more effective overall performanceOk. What does refactoring code means to you then?
My point is that in many cases rewriting legacy code is part of refactoring code so i have no idea why you attack others about that part.
Not me, the other guy is being attacked. I do agree with him that situation with code must be bad if it needs major refactor.What are you talking about - who's attacking you on that?
My point is that in many cases rewriting legacy code is part of refactoring code so i have no idea why you attack others about that part. And I am talking from experience. And I am not saying that they shouldnt refactor code as I know how difficult it is to work with code that isnt well maintained and badly written.
Hey Look it I have been a bit toxic in the Past too recently infact even and I just want to say that I dont hate you guys I just wanted to know what was up But after being on these forums i see alot of the Negativity you guys are receiving and I honestly feel bad I know you guys are working hard and There's a bit of a content drought right now but there's Many new things to come i know that and Idk im just kinda rambling but i want to say sorry and keep up the good work I do at the end of the day have confidence you guys will deliver a great game and In-fact its pretty good now for whats being offered.