Well, i've just finished seven days of 12 hour night shifts at the hospital where I work, so it's only a little update this time...
I've given the character creation process a bit of a revamp. Here's a multi-screenshot: (minus the artwork....)
Basically, the creation can be broken down into three sections:
#1 - Lineage. Fairly stock-standard stuff. Rich, Poor and Average. Effects equipment/skills/attributes/gold/retinue.
#2 - Childhood. Similar to the above. More changes to equipment/skils/attributes.
#3 - Kingdom. Where you hang your hat. Has a (small) effect on starting relations with other factions. (eg. Wessex - Gives a positive relation with Wessex, neutral relation with Mercia and East Anglia, negative relation with the Danes and Britons. Of course, if you don't want a starting relation, choose the masterless option. You lone wolf you...
Starting faction relation also effects which factions troops you'll start with. (providing you've chosen a background that allows for a retinue...)
GodsHand said:
Looks AMAZING! When'll it be released?
Mizari said:
Any idea of when this mod will be released?
Hard to say. There's a lot of work ahead of me and Real-Life™ continues to be demanding. I've still got a heap of dialog stuff to get through, plus the new map, new quests and the new scenes. Not to mention plugging Stoned's new weapons in...
In short, I'm hoping to get it out before the next M&B release...
l0ughn3y said:
what are going to be the main cities in this then?
Well, there's a few...
I'm still seeking out Saxon/Danish/Welsh spellings/importance of a lot of them. Suffice to say, the likely capitals will be Ledecestre (Mercia), Eoferwic (Danes), Colchester (East Anglia), Wintanceaster (Wessex) and Llancarfan (Britions).