Yes, it is me again opening threads about this. Sorry for that but I think we have a really important balancing issue here which should be fixed. The problem is that archers are much more effective than cavalry and infantry units in the game and there is not really a reason to recruit other kind of unit but archers. The AI is not able to effectively protect against player's archers, while cavalry AI is especially bad in 1.5.0. Here you can two videos to compare, both battles against the same :
I know that I have just charged with my cav units and did not managed them at all but it is what actually happens in most of the battles and you simply cannot baby sit cavalry units. Anyway If you think that the only problem here is that I am a totally noob and you are able to perfectly manage your cavalry units, here you have both save games where you can play these battles. If you think that I am wrong and archers are not 5 times better than cavalry units in this game, please show your point.
sfd1.sav and 1 more file
2 files sent via WeTransfer, the simplest way to send your files around the worldwetransfer.com
BTW, Player having 50 Imperial Legionaries/Vlandian Sergeatns also lose this battle. I can provide a video or save game if you want to check it.
EDIT: for clarity.
You are using your cavalry wrong, and archers aren't that overpowered, infantry when used correctly are still the masters of the battlefield. You have to remember that your cavalry is a support unit
Since 1.5 I've had great fun with my current playstyle of mostly infantry, and some cavalry and neglecting archers. until maybe later.
What you do is as you stay with your infantry who you place in a deep shieldwall (I like to hire my soldiers in groups of 8 and try to maintain a front line that takes this into account, so when I had my first 16 soldiers and 1 hero I'd make a shieldwall of 4 men in the front and 4 rows deep with the unshielded "Centurion" (the hero) in the back making up the 5th row, and I kept doing this as my army grow until you have 80 men and thus a centuria unit (10 contibernia of 8 men each) at which point you deploy them in a shieldwall of 10 men wide and 8 rows deep. This small block can withstand a lot of punishment (only done this with Empire and sturgians thus far)
As you are forming and commanding your shieldwall (best stay on foot for all of this, don't be on a horse) you can overlook the field and place your cavalry as far away on the flank as you can once they marched there you can either give them a charge order so they will flank the enemy's cavalry, or you can make them gor forward a bit and then give the charge order either making them charge the enemy archers, or charge the enemy infantry int he rear as it is trying to penetrate your cohort.
I've had great successes this way especially now that the AI takes some time forming up unless it has overwhelming forces (which are battles you shouldn't be fighting unless you are helping someone and you can use their forces to buy you time to set up your battle lines even against the dreaded Khuzait I've had successes this way.
later you can start recruiting archers but if you go for 80 legionaries or 80 Sturgian veterans you won't have much room for archers and cavalry, the highest clan tier I reached thus far only let me recruit 104 troops in my army