skill

  1. Quest Companion Skill requirement is ridiculous

    Companions level very slowly, and for some reason the Quest requirements to be able to send them on missions scales with player level (?) or army size (?) Case in point, it requires 150 trade skill to go to next town and get 30 units of grain ... My character is lvl 24 and even though i traded...
  2. Farfigdoogle

    Getting Perks Implemented/Showing Which Aren't Implemented

    Hello, I just wanted to say I'm a big fan of the game, but it took me way too long to figure out there is a large portion of perks that just aren't implemented despite being on the Character sheet. Personally, I would like to see the Stewardship Perks implemented ASAP since that's a perk chain...
  3. Stromming

    Resolved Level 1 Companion with no skills whatsoever

    Summary: Found a companion that cost me 11k to hire and she was level 1 with absolutely no skills whasoever (that 1 in smithing i got her). She later got 1 skill point in Riding so she got leveled up to 5, and now she is 8 or 9 with just a few focus points and skill points. She will never be as...
  4. SP - General Smithing skill "Sharpened edge" doesn't apply

    I was very excited to finally reach the 250 skill in smithing so that I could make swords hurt even more. And as I was leveling upp I continually made the same sword, so I knew its stats pretty well. But when I went on to make a new sword of that type with the "Sharpened edge" active, it didn't...
  5. SP - Player, NPCs & Troops What Exactly Does Troops' Skill Level Do, Functionally/Mechanically?

    Like, if a troop unit has 130 in one-handed for example, what does that functionally mean? Do they have access to the same skills PCs have for having a skill at that level? What happens when there's an either/or perk, is it randomized by the individual troop? Does it affect damage or stats...
  6. Holy Shift

    SP - General Restrict Heavy Shield Usage on Mount

    I almost always play with malee but wielding a Wicker Square shield on mount feels weird. You can consider to make a perk exclusive with horse archery in riding skill to allow wielding large shield on mount.
  7. Holy Shift

    SP - Player, NPCs & Troops Let Weakest Crossbows be Used on Mount Without Skill

    or just make the horse archery perks work please.
  8. Because

    Do people like Smithing as a concept

    I personally am not entirely convinced by the smithing skill as a concept. I find it dull and grindy and then over the top and too powerful, stamina refreshing only in towns in particular I find mad. This is especially true at the speed the map changes currently, where a lot could happen while...
  9. TheHangover

    Tüm soyluların skill listesi yok mu?

    Soyluların belirli bir sayıdan düşük olan skilleri ansiklopedide gözükmüyor. Yok mu redditte tüm asillerin skill listesi gibi bir şey bilen varsa link atabilir mi?
  10. fritzelr

    Resolved [Bug, Trade] Gain trade skill by discarding items

    Summary: You gain trade skill by discarding items which have a green price onto the ground or into a defeated enemy's inventory (at the loot screen). The glitch is exasperated because there is no supply/demand chain when discarding items. Specifically, the price will not be reduced as the...
  11. Resolved Description of perk is missing

    Summary: Name and description of 250p Charm perk looks like placeholder How to reproduce: Open Character menu, go to Charm and look at description of perk at 250 points threshold Media: https://drive.google.com/drive/folders/1XWwyOsz4HiZUZKA5NUY7vmnzhuCDcFSe?usp=sharing Version: Main e1.2.1...
  12. SP - Player, NPCs & Troops Troops that still has questionable skills after 1.3

    Battania: Veteran skrimisher, Battania wildlings, Mounted skrimisher Throwing/one hand/Athletics - Seems to have some wrong value. Upgrading makes troops have lowers skills? Mounted skrimishers have 150 bow and 15 throwing.Obviously they don't have bows. Oathsworn have 130 riding 80 Athletics...
  13. Faction troop skill inconsistencies

    Battanian Oathsworn has the same stats as Battanian Horseman. Weird because Riding is higher than Athletics and Athletics is downgraded from T4 troop. Vlandian Militia Veteran Archer has higher Crossbow skill than Vlandian Sharpshooter. 150 > 130. Vlandian Caravan Guard has higher Polearm skill...
  14. Issue with Forging ID

    Ok, so I took a long time and eventually got both Master and Legendary Smith. Obviously, the economy is a breeze when you can forge weapons worth 100k+ denars, so I gather up a lot of materials to make a magnum opus. So I make the weapon I want, which of course has a certain configuration. Then...
  15. martin_fcg

    Suggestion: Rebuild looted settlements

    Good afternoon/morning.evening, I have a suggestion that I feel would improve the immersion for some level of game play. This would add to the "good guy" persona of player. Currently when towns are looted they are disabled and day come back later. I feel there is an opportunity here to add...
  16. Quanaril

    Steward (İdarecilik) Hata Raporu

    Steward/İdarecilik yetenek ağacındaki aşağıda belirtilen perkler çalışmıyor. 100 Skill puanında açılan "Bannerlord" perki: Sahip olduğunuz her tımar için +2 parti boyutu 200 Skill puanında açılan "Kahya" perki: +1 yoldaş 250 Skill puanında açılan "Hükümdar" perki: Sahip olduğunuz her şehir için...
  17. Skill gain in beta

    Just trying the new single player beta, to see if it fixes the very slow skill gain. Yes, but it swings it all the way to the opposite. Best example, one of my companions had their one-handed skill rise by 111 points after a battle with a few looters. Is that an error, or is it supposed to make...
  18. 1.1.0 Beta Tutorial Charm Bug

    Summary: I completed the training for the tutorial and went to the village. I clicked take a walk around the settlement and then rode up the the Headman. On clicking through the dialogue it added 67 skill points to Charm. How to Reproduce: Talk to the Headman in the tutorial. Unsure if it works...
  19. Jerezereh

    Resolved Ranged Weapon Accuracy

    Summary: Ranged weapon accuracy decreases with rank instead of increasing due to logic error. I made a thread here detailing a possible bug I found. In summary, each rank of ranged skills (Bow, Crossbow, Throwing) adds a positive bonus that is then used to increase "WeaponInaccuracy", making...
  20. Jerezereh

    Native Bug - Ranged Weapon Accuracy

    I've been working on adding my own custom skill and during this process I believe I've found a bug with the Crossbow, Bow, and Throwing skills. Each of these has a SkillEffect of increasing accuracy with ranks, which I copied onto my custom skill. When testing my skill, I noticed the accuracy...
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