groups

  1. 1.7.0 AI is not holding assigned spots

    Is anyone else is experiencing an issue after the update to 1.7.0, that when in siege battle on the defending side, after putting groups of troops on particular spots (the walls) and starting the battle they move to wherever they feel like instead of standing where I put them? The "delegate...
  2. In Progress Scene Editor Please Fix Groups

    Summary: Several weird and unexpected things happen when making and unmaking groups of scene entities in complex scenes. 1.) if you make one group and then make another group, sometimes the first group will then become a subgroup of the second group; 2.) ungrouping sometimes causes a crash; 3.)...
  3. Loaf Cat

    Resolved [e1.5.7] Using CTRL to select multiple groups no longer works

    Haven't seen this posted in Known Issues. If it is, that's my bad! Summary: In previous updates, holding CTRL while pressing the numbers 1-9 would allow me to select multiple groups at once. For example, if I wanted to command only infantry and archers, I could hold CTRL and then press 1 and...
  4. Apocal

    Resolved Steppe Bandit Marauders and Raiders are still assigned to Cavalry.

    Summary: Steppe bandit troop types Marauders and Raiders are assigned as group III (Cavalry) instead of group IV (Horse Archers). How to Reproduce: Engage a steppe bandit party. Quest/Settlement Name (if related): N/A Media (Screenshots & Video): Version: 1.5.0 Installed community-made...
  5. AndrewBones

    Resolved Unit grouping breaks on Delegate Command ON

    Hello I noticed a very strange behavior, where my archers got grouped into infantry, cavalry to archers and so on very randomly. It turns out that the delegate command also has access to the F7 "Transfer" command and it seems to use it in a very bad way. - Enter battle, look at groups (1,2,3..)...
  6. SP - General Add Commands to attack certain groups and other tactics

    Please add a way for us to tell our groups (infantry, archers, cavalry, etc) to attack certain enemy groups. It would be great if we could tell our cavalry "focus attack on enemy archers" instead of just "charge" because often the entire charge ends up veering off to follow one random enemy and...
  7. Resolved Bug: Command Flag and Group Visibility Features Clash

    Summary / Reproduction: Whenever I am giving my soldiers commands and I have the flag icon moving around with my mouse, if I also press the ALT key to show the enemy groups in the distance, the command flag starts going bonkers. It starts glitching back and forth between 2 points. I do not know...
  8. Resolved Group(Formation) set for troops not saved

    Summary: As suggested in the title, when exit and load back into the game, all the customized group settings are gone. For example, set a group to be VIII heavy cav, when load back they became III again. The same issue happens for both companions and regular troops. Also whatever...
  9. Renfri the Shrike

    SP - General Group selection Everyone when no unit assigned to group during battle

    If no unit is assigned to a group, Everyone is selected when selecting that group. This is especially annoying when every unit in that group dies. Selecting that group and quickly issuing commands (e.g. via macro) causes everyone to follow that command, disorganizing the battle. You are forced...
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