Search results for query: *

  1. aflyhorse

    how do i complete the train troops quest?

    So I failed (timeout) this quest because I kept the all alive but one yet not upgraded? Interesting.
  2. aflyhorse

    Resolved Can't send report files

    Same here. Azure HTTP 443.
  3. aflyhorse

    Resolved Loadingscreen stuck on Bandit hideout

    I've also purged some hideouts fine, until glitched at a hideout between Lochana Castle and Lochana town
  4. aflyhorse

    關於steam上的 騎馬與砍殺

    alabataille said:
    j80640 said:
    戲本是什麼? 如果是遊戲版本 他下載完就最新了 可以直接上線
    戲本是Mod
    好久没上来了;中文版块挖坟应该不介意吧……于是poke一下,嘻嘻
  5. aflyhorse

    The new Subversion.

    Dr_stein85 said:
    kuauik said:
    bambarbio said:
    The Unknown said:
    aflyhorse said:
    I again brought something amazing here :wink:

    Behold, can you still imagine this is AD1257?

    6948134113_acc62df5dc_b.jpg


    6948139511_3114517b4a_b.jpg


    6802037526_3540164680_b.jpg

    That is unbelievable! Can you post a link to that submod (its the chinese one, isnt it?).
    Hey Dr.Thomas maybe you can cooperate with author of this sub mod,because his work with flag waving shader?
    i tell you one thing lad,if drThomas start some cooperation with these dickheads i'll quit the modding team.
    nobody gived them any kind of permission to mod our mod..they are pressenting it as 1257 which is not and i dont  agreed with these fantasy stuff they are using

    kuauik has my support, even if that mod looks fancy, they didn't ask him for permission.

    Do you need any permission if you wanna just add a dragon sword into one mod? As far as he didn't share, it cannot be considered violate.

    And kuauik, don't do so serious. This so-called submod have not been released yet, and I can promise it will not able to be released publicly.
  6. aflyhorse

    The new Subversion.

    I again brought something amazing here :wink:

    Behold, can you still imagine this is AD1257?

    6948134113_acc62df5dc_b.jpg


    6948139511_3114517b4a_b.jpg


    6802037526_3540164680_b.jpg

    Alright, something else after r74, sadly:
    After you helped a warlord, after the battle, when he should thank you, he will just say "Halt! charge!".
    And after the battle, I got three blocks of this kinds of red log:
    Code:
    Script Error on Optcode 541: Invalid Party ID: -1; Line NO: 150/157/171
    At Script [10] game_event_simulate_battle.
    In addition, although the length of the lance has been modified, the texture has not been widened accordingly, which means you cant hurt someone when your lance actually didn't hit him (on visual effect).

    Best wishes.
  7. aflyhorse

    The new Subversion.

    Someone in our forum has just altered the animation of the lances, make the flags can swing according to the wind!
    I will put a video preview here, and I'm now asking him whether he is willing to share this technique.
    I hope it will help!

    http://www.youtube.com/embed/924C08nYF2Q
  8. aflyhorse

    The new Subversion.

    Code:
    trp_knight_19_1|Infante Don Teobaldo de Navarra
    trp_knight_19_1_pl|Teobaldo
    trp_knight_19_2|Don Guillermo de Navarra
    trp_knight_19_2_pl|Guillermo
    trp_knight_19_3|Infante Don Enrique de Navarra 
    trp_knight_19_3_pl|Enrique
    They guys' pl name may should be xxx de Navarra
    Code:
    trp_knight_21_1|Tommaso di Aquino
    trp_knight_21_1_pl|Tommaso di Aquino
    trp_knight_21_2|Teodora di Aquino
    trp_knight_21_2_pl|Teodora di Aquino
    trp_knight_21_3|Giovanni Orsini
    trp_knight_21_3_pl|Giovanni Orsini
    trp_knight_21_4|Matteo Rosso
    trp_knight_21_4_pl|Matteo Rosso
    trp_knight_21_5|Gentile Orsini
    trp_knight_21_5_pl|Gentile Orsini
    trp_knight_32_1|Lorenzo Tiepolo
    trp_knight_32_1_pl|Lorenzo Tiepolo
    trp_knight_32_2|Jacopo Contarini
    trp_knight_32_2_pl|Jacopo Contarini
    trp_knight_32_3|Giovanni Dandolo
    trp_knight_32_3_pl|Giovanni Dandolo
    trp_knight_32_4|Angelo Sanudo
    trp_knight_32_4_pl|Angelo Sanudo
    trp_knight_32_5|Gilberto Sanudo
    trp_knight_32_5_pl|Gilberto Sanudo
    trp_knight_32_6|Claudio Tiepolo
    trp_knight_32_6_pl|Claudio Tiepolo
    trp_knight_32_7|Cassio Sanudo
    trp_knight_32_7_pl|Cassio Sanudo
    trp_knight_32_8|Edoardo Soranzo
    trp_knight_32_8_pl|Edoardo Soranzo
    trp_knight_32_9|Emilio Soranzo
    trp_knight_32_9_pl|Emilio Soranzo
    trp_knight_32_10|Barbarigo Venier
    trp_knight_32_10_pl|Barbarigo Venier
    trp_knight_35_1|Dafydd ap Gruffydd
    trp_knight_35_1_pl|Dafydd ap Gruffydd
    trp_knight_35_2|Maredudd ap Rhys Grug
    trp_knight_35_2_pl|Maredudd ap Rhys Grug
    trp_knight_35_3|Maredudd ap Owain
    trp_knight_35_3_pl|Maredudd ap Owain
    trp_knight_35_1|Dafydd ap Gruffydd
    trp_knight_35_1_pl|Dafydd ap Gruffydd
    trp_knight_35_2|Maredudd ap Rhys Grug
    trp_knight_35_2_pl|Maredudd ap Rhys Grug
    trp_knight_35_3|Maredudd ap Owain
    trp_knight_35_3_pl|Maredudd ap Owain
    They may want some titles to honor themself? (such as don, prince, etc.)
    Code:
    trp_knight_24_16|Iacopino Rangoni, Cancelliere de Repubblica Toscana
    trp_knight_24_16_pl|Iacopino Rangoni, Cancelliere de Repubblica Toscana
    should no longer be cancelliere in pl form.
  9. aflyhorse

    The new Subversion.

    Small bug here:
    Code:
    dlga_dplmc_spouse_move_residence_ask:dplmc_spouse_move_residence_tools|To move our residence will require a small refurbishment. In particular, we need a set of tools and two piles of wool cloth in our househould.
    dlga_dplmc_spouse_move_residence_tools:spouse_pretalk|Well, I guess I have to get the set of tools and the piles of linen first.
    wool cloth vs linen? The latter is wrong. It should be wool.
  10. aflyhorse

    The new Subversion.

    LordLaurens said:
    I just downloaded this mod today, and it seems that I'm gonna like it even better than the origional 1257. However, I keep getting 4 hunting crossbows, with no sell value, after battles for some reason. Any thoughts on that?
    You have tried the "drop and drag so instantly reload" bug? The game gives you the ability to seize the trophies after the battle.
  11. aflyhorse

    The new Subversion.

    Lazyman said:
    LittleJP said:
    How are you using them?

    I use them as mobile foot archers which are extremely unreliable, the AI uses them like lancers.
    The AI horse archers love running towards the enemy lancers and down in a few seconds. I often manually commend them to "Follow me".
  12. aflyhorse

    The new Subversion.

    Spelling check machine here:
    Code:
    dlga_manor_senechal_treasury_action:manor_senechal_treasury_action|Certanly, what sum would you like to {s0}?
    dlga_manor_master_makeunique:manor_master_makeunique|Certanly {Milord/Milady}. But you do understand, that we will have to abandon all it's production bonuses?
    dlga_manor_master_taxes:manor_master_taxes|Certanly, would you like to collect your gold or your goods?
    Certanly -> Certainly
    
    dlga_manor_senechal_treasury_action_done:manor_senechal_treasury|It Shal be done {Milord/Milady}
    Shal -> shall
    
    dlga_manor_build:manor_build_ask|Off course. Currently at our {s12} we have: {s11}. {s13}. What would you like to build?
    dlga_priest_scriptorium:priest_scriptorium|Off course, my child. Scriptorium will alow you to purchase books that we sometimes sell to traders. We will need a donation of {reg1} gold coins.
    dlga_priest_scriptorium:priest_begin|Off course.
    Off course -> Of course
    
    dlga_manor_senechal_buidling_cost:manor_senechal_buidling_cost|That will cost {reg0} us and we currently have {reg1} in our treasury. {s15}.
    cost {reg0} us -> cost us {reg0} gold coins
    
    dlga_manor_senechal_taxes:manor_senechal_taxes|Current taxes are {s0} and last week we colected {reg0} gold coins. Would you like to change them?
    colected -> collected
    
    dlga_manor_senechal_taxes:manor_senechal_taxes_confirm.1|Lets not overdo with taxes. Set them to Medium.
    Lets -> Let's
    
    dlga_start:manor_storage|{Milord/Milady| {s0}
    Something wrong here?
    
    dlga_manor_storage:manor_storage.1|I want to manage my castles storage
    castles -> castle's
    
    dlga_manor_marshal_army_confirm:manor_marshal_army_confirm|Allright sir, our man will gather into a fighting force. Be sure you have enough money for there upkeep and food or they might rebel against you.
    Allright -> Alright
    
    dlga_merc_begin_hurt_yes:close_window|Yes... Alot...
    Alot -> A lot
    
    qstr_A_new_manor_is_being|A new manor is being build and peasents are being relocated to live near it.
    qstr_Troublesome_bandits_|Troublesome bandits are abusing the peasents.
    peasents -> peasants
    
    mno_manor_infest_defeat|Well, atleast I'm still alive...
    atleast -> at least
    
    qstr_You_slaughter_the_ba|You slaughter the bastards, like they were nothing!    The peasents cheer you're name and are planing on holding a feast in the near    future to honor you!
    peasents -> peasants, you're -> your, delete extra blanks between 'near' and 'future'
    
    qstr_A_Company_of_mercena|A Company of mercenaries are cousing problems
    cousing -> causing
    
    pt_merc_party|Angry band of alchoholics
    alchoholics -> alcoholics
    
    trp_knight_16_2|Dom Joo Peres de Vasconcelos
    Dom -> Don
    
    qstr_Try_as_you_might_you_c|Try as you might, you could not defeat the bastards. They had there fun with the settlement peasents and went off, to celebrate elsewhere.
    settlement peasents -> peasants of the settlement, there -> their
    
    qstr_You_walk_with_the_ha|You walk with the harlot to a private room to have some fun. The experiance was very enjoyable and made you forget all about your troubles.
    experiance -> experience
    
    qstr_We_will_make_those_s|We will make those smelly peasents squeel {Milord/Milady}!... Lets hope they don't rebel...
    peasents squeel -> peasants squeal
    
    qstr_I_d_like_to_buy_some|I'd like to buy someting. Could you please show me your goods?. Especialy me!
    someting -> something, Especialy -> Especially

    Additional Suggestings:
    Code:
    trp_knight_16_6|Don Afonso Pires Gato
    trp_knight_16_14|Don Afonso Pires
    Maybe the latter guy need a last name?
    
    trp_knight_16_15|Roberto de Portugal
    A 'Don Roberto de Portugal' is suitable

    PS.
    Due to the stupid horse archer AI in the WB, the first two level of Mongol troops are rather hard to upgrade and much vulnerable. I thought they may need a slight boost on their archer proficiency and horse archer attribute.
    My friends suggest a new type of regional mercenary troop can help the player of Mongol a little. Named ‘Kheshig’ as the lords' bodyguards, they can only be hired by the player in that faction and in that territory, just like the Templar and Hospital, and have a tiny fraction in normal troop template. They featured in well-developed training, so have a similar level like Ba'atur and will have a saber, a shield, a bow and arrows. Bodyguards don't interfere common battles, so no lances needed. They were established in 1203 by Genghis Khan, and formally turned to be imperial bodyguards by Kublai Khan in around 1275, and then lasted for a century.
    Is it hard to be implemented? Sorry to disturb you :oops:
  13. aflyhorse

    The new Subversion.

    DrTomas said:
    BeanyUndead said:
    Great work dev team.  :grin: Your creation is truly fantastic! If you are looking for someone to do some leg-work (e.g. spell checking, Game Concept screen writing) drop me a line. It’s not much I know, but I am an English teacher and don't know much about modding. (I am however willing to learn if someone wants to make me their apprentice  :wink:). But out of all the mods out there, this is one I'd definitely like to support. Regardless, keep up the good work. It is not unappreciated.
    Sorry for missing this, but yeah if you wish to help out - we could always use a grammar check on my nighttime writings. I need the original sentence with the faulty grammar(so I could find it easily) and the corrected one so I know what to replace it with.
    I'll take care of the spell checking while translation. :cool:
    However, maybe someone can help out filling the background for these NPCs. A dozen guys have informed me about these 'bugs'...
  14. aflyhorse

    The new Subversion.

    I found something interesting. You know, update the village and build the castle, the "local village idiot" will emerge; give up the settlement and retake it, the "idiot" can be captured and then convinced. Now you have the 30th NPC in your team, hurry! :razz:
  15. aflyhorse

    The new Subversion.

    DrTomas said:
    YourStepDad said:
    is the quickfix going to be save compatible?

    Should be.
    I still haven't get used to your new user image yet. :cry:
  16. aflyhorse

    The new Subversion.

    While translation, some small typo.
    Code:
    mno_center_spawn_manor_armor|Found an Weapon Smithy at one of the villages. Cost: {reg0}
    Weapon Smithy -> Armor Smithy
    menu_manor_improve_menu|Do you wish to upgrade you're {s0} to a {s1}. This would increase there production. It would cost you {reg0}
    you're -> your, . -> ?, there -> their
    str_faction_title_male_19|don {s0}
    don -> Don
    dlga_rafi_lord_return_crusading:lord_talk|You jest? You supposed to be crusading for atleast a month!
    atleast -> at least
    dlga_pope_talk_crusade:pope_crusade_against|Offcourse my son, which infidel faction are we talking about?
    dlga_pope_crusade_accept:pope_crusade_start|Offcourse, Father!
    Offcourse -> Of course
    dlga_whore_ask:whore_ask_army|I'd like to please my men, perhaps you and you're friends could help out?
    qstr_You_broke_you_re_lan|You broke you're lance!
    qstr_You_re_kingdoms_feas|You're kingdoms feast have concluded.
    qstr_You_re_party_moral_i|You're party moral increases.
    qstr_You_donated_{reg0}_g|You donated {reg0} gold coins to the pope to fund you're crusade
    you're -> your
    dlga_whore_reply_army:close_window|Allright handsome, me and my girldfriends will get to them right away
    girldfriends -> girlfriends
    dlga_start:guelphs_hostile|Oy you there, stinkers! All you Ghibellines lovers smell like feat!
    dlga_start:close_window.5|I could have smelled you a mile away, becouse Ghibellines lovers smell like feat, kill em!
    feat -> feet, becouse -> because
    qstr_Number_of_times_to_r|Number of times to reduce flora in custom battlfields:
    battlfields -> battlefields
    qstr_You_found_a_local_me|You found a local merchant to specialise into an Iron Trader
    qstr_You_found_some_merch|You found some merchants to trade silk at you're village
    found -> fund, specialise-> specialize, you're -> your
    qstr_Your_caravan_has_los|Your caravan has lost it's way and gave up your mission!
    it's -> its
    qstr_You_require_more_hor|You require more horse riding skills to fit your next poisition!
    poisition -> position
    qstr_Crusaders_disperce_b|Crusaders disperce, becoues someone else conquered the center
    becoues -> because
    May it help. Best regards!
  17. aflyhorse

    Asking for texture using permission

    It seems Rongar emerges once a month :mrgreen:
  18. aflyhorse

    Asking for texture using permission

    Thx for your reply!

    I've currently got in touch with Rongar (http://forums.taleworlds.com/index.php?action=profile;u=13034)
    and had got a piece of permission from him.

    If I violated your right, plz inform me at once :oops:
  19. aflyhorse

    The new Subversion.

    vadriel said:
    Not sure if this has been posted or not, but here goes.  There doesn't appear to be any single women in my game.  In fact, when I speak to a married lady about her unwed daughter, she'll tell me that she is present at my existing location, but the daughter simply isn't there.  Furthermore, if I check the character log it will tell me that the daughter is at <my> location at that the report is current.
    Just wait for a feast and they'll appear at no time.
    The unmarried ladies in the medieval are not allowed to go public all the time. XD
Back
Top Bottom