Sword & Musket

Singleplayer and Multiplayer Mod Project that aims to reflect the era of the Napoleonic Wars.

Quick Overview

Category
Modding
Language
English (UK)
Total members
181
Total events
0
Total discussions
9
Lucon
Hello dear followers,

Sword & Musket - 1.1.1 Alpha Release - 95th 'Rifleman' Regiment of Foot

We finally had the opportunity to publish the blog. We are happy to announce this news that many of you have been waiting for.

As the Sword & Musket team, we have done many things side by side with...
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Lucon
Crouching issue!

We will have a work around on this but some things need to be fixed, by Taleworlds.

Lucon
Hello, Sword & Musket 'Alpha-Test' by FrenchMonk.
Greetings to the RG-Regiment!



Lucon
95th Regiment Rifles and Sharpe is ready for anything!



Screenshot_71.png
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Lucon
Sword & Musket - Developer Blog 1.1.0 'Multiplayer Surprise and Custom Servers'


:N_teabritish:
We, Sword&Musket developers: Creative Producer Lucon, Project Manager HyperCharge...
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Lucon
Announcement to group members!
:NWCheer:

Finally, we had the opportunity to publish blogs!


Sword & Musket - Developer Blog 1.0.6 'Buildings and regiments' which will cover what...
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Lucon
Hello dear followers ?

We can tell you that we are happy to announce the released of the official forum website of the Sword & Musket project. Don't forget to register, take your place. The revolution is near.
Sword & Musket - Forum
Lucon
Hello friends, Developer Blog 1.0.5. will be releasing Feb. 21st @12:00 PM EST / 5:00 PM GMT

? Make sure to check out our YouTube Channel where it will be posted here:

- Warmest Regards,
S&M Management Team
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Lucon
Hello dear followers ?

We have finally had the chance to release the long-awaited blog. In this, we wanted to share some of the things that Aniketos our Lead Sound Designer who created important recordings and music for our project compiled for you. In general, our work adjusts during the...
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Lucon
A 'Coldstream Guard pretending to be dead on the battlefield.

2021-04-10_20.png
  • Yagaya
Reactions: Yafes
灭资兴无
In the field battlefield and siege war, the positional warfare system is very necessary. Players should be free to build various types of positions, including bunkers, command tents, fortifications, arrow towers, etc. in this way, the power of long-range weapons can be brought into full play. (AI enemies can also build fortifications)

In addition, when the cavalry charges, the effect of the cavalry hitting the infantry should also be improved. The infantry will be hit away from the ground by the cavalry.

In the process of fighting, we can't see too many bloody pictures at present. We hope the war will be more cruel and the effects of beheading, amputation and blood spraying will be enhanced. There will be a lot of sparks when swords collide. These suggestions are important.
Lucon
FrenchMonk, Resonant, and JackieFish and more reviewed the recently updated 1.0.2 Video Blog, and 1.0.3 Developer Diary related to the Sword & Musket project. I recommend you to watch.








Bonus: We're not mad at Taleworlds. We just want revolution. Thanks...
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Lucon
Howdy cowpokes,

6Fbp3HL.png

We Announce Developer blog 1.0.3
Just now in MODDB you should check it out now to see what's up!

https://www.moddb.com/mods/swordmusket/news/sword-musket-developer-blog-103-development-diary

Please...
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Lucon
Greetings,

We are going to be releasing our newest dev-blog 1.0.2 in nearly 20 minutes! Make sure you check out the trailer, and we hope that you are all as excited as we are. Thank you all for the ongoing support.

Have a great day or night!

Dev Blog 1.0.2:
Xephaeston
Awesome work guys. Really looking forward to this mod. :smile:
Lucon
What I'm about to show you right now is just fun and beautiful screenshots. Code: #EverythingIsOK!

We can assure all of you that everything will be fine as we will have good news about an official statement. In the meantime, we will share beautiful screenshots with you. During our tests, there...
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Bacon Oreos
Hello everyone! Here's a sneak peek of a Wellington Officer's Sabre. :mad:f-wink...
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Lucon
Rasputin time!

View previous comments…
Dark ?
Dark ?
Wait, an Englishman dancing with a Frenchman is not legal
Hello Miffy
Hello Miffy
Hello Lucon, can I repost this video on other videosites? I'll leave a link to the video!
  • Yagaya
Reactions: Lucon
View previous replies…
Lucon
灭资兴无
@Lucon I strongly suggest that this mod can integrate elements of free construction. Players can freely build all kinds of fortifications, headquarters and trenches. It's like life is feudal: MMO. This mod has hot weapons, so the construction of fortifications is more important. Players can freely build fortifications they like and build large positions. This will greatly enhance the richness of the game. Imagine that you are in the headquarters built by yourself, commanding your troops, relying on the large-scale fortifications built by your own engineers, and launching a fierce positional war with the enemy. It's so enjoyable! In this way, compared with the original version, this mod is no longer just a change in appearance, but an improvement in the nature of the play
Hello Miffy
Hello Miffy
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