I think it was better in warband where a larger fight was rarer and most of the action was party on party or a 2 v 1 and such. I don't like that in Bannerlord these extra large armies are the norm. I don't think 1k battles actually fit on the map. The map is too small for that many units to maneuver and have any play. I don't think the UI works very well once you go beyond about 200 troops under your control. You just can't visually see where to place the troops and where you're sending them without a overhead or a mini-map, the latter of which existed in warband and I used it a lot. Also, because the AI performance of troops is still very dubious, the more you have, the more chances for things to go wrong. The AI makes too many armies in to short of succession too. You need to actually capture all of the lords so that nobody can make an army or you will always have an army to fight because of the very liberal hiring of mercenaries allowed the AI. The fact they can hire them without spending campaign time finding them and even when the faction ruler is in prison, is a related problem too.
And I know somebody might want to say "Oh but it would be too easy if butt if butt" so I must state plainly, there is nothing challenging about defeating these large, annoying, endless armies. It is only boring, repetitive and unrewarding gameplay, but provides no challenge. It's simply making me be stuck fighting one large party for a long time rather then fighting many smaller battles individually. The what's the difference? As I stated above, the function of the troops in such large battles is just annoying and frustrating and simply not as enjoyable as more moderately sized battles.
Below I will post a video of my recent experience with extra large armies. This is an annoying thing to watch and I just want you to be able to see what it is if you don't know what I'm complaining about. Keep in mind this is just clips, the actual process was over three hours of this stuff. I shamelessly butcher them all with my ultimate cheese master tactics. I will do this to any extra large sized army 100% of the time because I don't agree they should even exist in the game. To me this is just like some busy work side quest you must do to be ALLOWED to play the game.
SO how can this be improved? Well I'm goin to assume TW won't make bigger maps so perhaps a limit to max size of armies so that extra large battles are more rare, though still possible. Also a cool down before a new army can be created to make more time in between armies once you have defeat the first batch of them form an a enemy. Of course improved AI and and overhead view or mini map would help the actual battle be much more enjoyable too!
What do you think?
And I know somebody might want to say "Oh but it would be too easy if butt if butt" so I must state plainly, there is nothing challenging about defeating these large, annoying, endless armies. It is only boring, repetitive and unrewarding gameplay, but provides no challenge. It's simply making me be stuck fighting one large party for a long time rather then fighting many smaller battles individually. The what's the difference? As I stated above, the function of the troops in such large battles is just annoying and frustrating and simply not as enjoyable as more moderately sized battles.
Below I will post a video of my recent experience with extra large armies. This is an annoying thing to watch and I just want you to be able to see what it is if you don't know what I'm complaining about. Keep in mind this is just clips, the actual process was over three hours of this stuff. I shamelessly butcher them all with my ultimate cheese master tactics. I will do this to any extra large sized army 100% of the time because I don't agree they should even exist in the game. To me this is just like some busy work side quest you must do to be ALLOWED to play the game.
SO how can this be improved? Well I'm goin to assume TW won't make bigger maps so perhaps a limit to max size of armies so that extra large battles are more rare, though still possible. Also a cool down before a new army can be created to make more time in between armies once you have defeat the first batch of them form an a enemy. Of course improved AI and and overhead view or mini map would help the actual battle be much more enjoyable too!
What do you think?
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