ai armies

  1. Ananda_The_Destroyer

    Do you like the giant 1-2k armies? Or the conga line of other armies? I don't but I kill em all anyways!

    I think it was better in warband where a larger fight was rarer and most of the action was party on party or a 2 v 1 and such. I don't like that in Bannerlord these extra large armies are the norm. I don't think 1k battles actually fit on the map. The map is too small for that many units to...
  2. Army AI is still the game's biggest problem

    That and arrows doing more damage than spears. Take the example below. War with Vlandia, Raganvad takes half the nation's forces to do absolutely nothing in the middle of nowhere. This happened several times with different nobles. I think I have killed literally thousands of enemy troups in...
  3. Lesbosisles

    In Progress [1.6.3 Beta] AI army goes from village to village and sits in towns

    Summary: In a recent war an AI lord created 3 (!!!!) armies and just went from village to village and ended up sitting in a random town until the army got disbanded. I tried waiting in all 3 armies - they all behave as on the attached video. Oh, and the game also crashed at the end of the video...
  4. Calabanar

    Infinite Armies

    Hi, I just want to make sure of something. In my current 1.5.9 playthrough using RBM (can't play without it), my Vlandian lord finds himself in a bit of a pickle... armies respawn too damn fast. And that's on both sides! There are ALWAYS at least two armies active during a war, thus I need to...
  5. niekdegrijze

    hide exact army sizes

    I read this somewhere in another tread but could not find it again. So I thought I make a suggestion. Party and army sizes should be hidden and only vissible in broad categories like, small, big, huge. Depending on de scout level these categories can narrow to small, medium, big, large, huge...
  6. nincuionu

    Need More Info AI keeps bugging near Hoqqa

    An army of 670 from Aserai are probably trying to recruit/buy something from Hoqqa, I have a quest to take one vassal from that army prisoner. They are running back and forth endlessly, I tried to load multiple times and nothing changed, I tried to buy everything from the village again nothing...
  7. CrazyElf

    The problem of the second wave of AI armies being filled with recruits

    One of the problems right now facing Bannerlord is that when you first go to war with the AI, at first, the AI is often on a level playing field or any advantage. The AI armies that you face have many higher tier 3-5 units. This is because of natural selection - the losing AI parties are...
  8. CrazyElf

    Do ladders work better right now than siege towers?

    I'm finding ladders more effective right now than siege towers. Siege towers can be destroyed and the AI isn't really good about taking alternative routes over the enemy walls. Often about maybe 20 troops die when the siege tower is destroyed, although the enemy also sustains some losses too...
  9. AI never besiege settlements when I'm in them/trying to defend

    I noticed that whenever I travel even with a small army to a settlement that is about to be besieged by the enemy that they will always divert course, and even when I forfeit the lives of my troops with the massive sneaking in during a seige loss, as soon as I'm inside the enemy will always...
  10. [SUGGESTION] Recruitment system rework for stronger AI armies and more expensive armies

    Two of the most usual complains are about AI armies of recruits and money being earned too easy. My suggestion is to rework recruiting system so that armies become stronger and more expensive. This will also increase historical accuracy so realism fans must like it. In few words, I suggest that...
  11. Siege AI needs to be improved

    First of all let me say that I love this game and series in general, and a big thank you for the devs for letting us experience the Game in Early Access and for the amazing support they are giving with updates almost every day. I am sorry to say it like this but the AI for sieges needs to be...
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