I get the sarcasm, let me see if I got it right.
Taleworlds already have taken the middle of the road approach, not too complicated, not too simplistic. Probably the misunderstanding was because I said "wide playerbase". I did not mean to imply casual gamers, normies, or the type that is in favour of dumping down the "complicated" mechanics. Directional combat and all the rest make Bannerlord part of the M&B series, not having such integral parts would turn it into a different game the likes of which are already plentiful.
The way I understand the term competitive, it refers to the e-sports and pro gamer level. A game that tries to balance things based off of the opinions of people who devote part of their life to it, will eventually lose touch with the rest of the community, which I referred to as "wide playerbase".
I see my suggestions as a refinement and the next logical extension of the current system. I understand that it might not be the cup of tea to people who are used a balance and way of experiencing the game from Warband, but I'm always the a proponent of realism. However it is a game, thus things will be simpler than IRL.
Where that line is depends of the game and specific feature. Case in point shock cav is supposed to be the king of the battlefield, yet it's hardly a consideration to anyone but archers. Infantry with shields in a formation have been the core of most european armies up until firearms appeared. Not being able to cover yourself while attacking is wrong, because the main melee infantry is rendered useless by ****ing naked barbarians. Same for being able to tell the archers to shoot at something specific and not the closest unit. If I were to generalise somewhat, my grudge is that the current system feels like rock-paper-scissors-muzzleloader, where ranged beat 2h,2h beat shields, shields beat ranged, and cav is the muzzleloader which is a hit-or-miss glasscannon wildcard. I want to see more tactical options open up, and for that changes have to be made. The important thing is that they make the game better.