Dev Blog 27/06/2019

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[parsehtml]<p><img class="frame" src="https://www.taleworlds.com/Images/News/blog_post_96_taleworldswebsite.jpg" alt="" width="575" height="290" /></p> <p>Earlier in the year, we told you about our intention to hold a multiplayer beta for Bannerlord. This is something we have some experience with from our previous title, Mount & Blade: Warband, so we are fully aware of the value of including our community at this stage of development. Our preparations have been proceeding quite nicely and we thought it would be a good idea to share what we have been up to in this period.</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/116
 
densplay said:
Why can't we release the game early and finish it with patches? And the players are happy and you can make patches for another 20 years! Isn't that easier? Waiting for release on Gamescom, and still ready to become a beta tester of your game!!! :roll:

To me, that business model is everything wrong with the gaming industry today. I’d rather wait for a full, working game than one that is rushed out the door to ride the hype train, but is nowhere near complete

Edit: Disregard if your comment was sarcasm. Hard to tell through text
 
I agree that I rather wait for them to polish stuff up instead of rushing out a release and fix it with patches. We've waited so long now anyway, might as well make a little longer if that makes the wait feel worth it :smile: !
 
I would guess that an "active member" would be someone who is still logging hours in warband multi-player.  I'll be super happy if I get to join the open beta in November/December. 
 
It is nice to see that we slowly going to beta and release. It was and still it is long way but now we can see the horizon.
So thanks you for new blog . :smile:
 
"The game is 'was' far from feature and content complete"

I think if the game is nearly completed because otherwise you could not start a beta nor close and nor open beta. I know this is the multiplayer segment but the both is in one game so it could not be just a multiplayer and a singleplayer component because the multiplayer use singleplayer contents like maps, buildings, objects, weapons, some systems etc. I hope it was just a little mistake in wording but the game should not be taken plus 2-3 years in developement because that means something went wrong in the developement and that means the last consumers will also doomsay.

Anyway it is a nice blog and I think you guys are good to go if you can share the beta testing option with a fair amount of players. The overall playerbase of the game is probably not that high if we use the multiplayer numbers but the singleplayer playerbase is larger than the multiplayer one and hopefully when the game is in the final touches you will given enough information how good work you did. Bugs and mistakes could happen but what we have seen in the past few years of videos, images and content I am confident the game is not in that bad shape.

I can wait if I somehow cannot enter to the beta testing but I do not mind that because I am not so good with feedbacks unless you can give a scheme how to do feedback. Anyway keep up the good work and see you later! :smile:
 
Dear beta testers, please take your responsibility serious, work hard and provide valuable data so that we, humble and honest gamers, can enjoy the game soon!

Patiently waiting with confidence,
Yours faithfully

 
densplay said:
Why can't we release the game early and finish it with patches? And the players are happy and you can make patches for another 20 years! Isn't that easier? Waiting for release on Gamescom, and still ready to become a beta tester of your game!!! :roll:

If they go in this route they may have lose a lot of prestige and potential consumer. Also a lot of big company nowadays like to make a half baked game then finish it 1-2 years later after the release. Taleworlds works differently and that is honorable. Patches are for fixing smaller bugs and misconceptions. The beta is a good way to get feedback so they can speedup the progress.
 
[SOTR] Roy said:
Perhaps it was far off back then, but it most certainly can’t be now. Two years is a long time to work on a game, and say what you will of the game back then, it was somewhat playable since, you know, they played it.

Two year is not so much if you count the 2 year from the plan to the finished product. There are games with 10+ years developement cycles and there are games which still in developement and started in the 90's.

2 year could bre troublesome in this case because they already develop the game but the planning, making a whole new engine, working on both the pc and console versions and making the game moddable all in all is takes a lot of time. It is still very optimistic if 1-2 year needs still to the finish line but I think it is just 1 plus 2-3 months.

Playable is not always means it is finished but it indicate that they are close to the release. If you code a game in batch it is playable when you add the @echo off and some line but that still not a complete game. Making the in game systems sync and bugfree is a hard task and I think they are working on in all the way what I wrote above so that is why they needs more time which is okay.

Sad Lad said:
densplay said:
Why can't we release the game early and finish it with patches? And the players are happy and you can make patches for another 20 years! Isn't that easier? Waiting for release on Gamescom, and still ready to become a beta tester of your game!!! :roll:

To me, that business model is everything wrong with the gaming industry today. I’d rather wait for a full, working game than one that is rushed out the door to ride the hype train, but is nowhere near complete

Edit: Disregard if your comment was sarcasm. Hard to tell through text

This is a good way of thinking and I am following the same. No matter how many times it takes if in the end the game is good and works smooth.



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Hey, i want to participate in beta, i cant wait to play, im waiting for this like a million years :meh: I think the game will be the best ever :3
 
burybrzetyslaw said:
Yaga said:
blog_post_96_taleworldswebsite_03.jpg

Wow! Tree?  :wink:

Whats wrong with it? Some trees can grow really high.
On the contrary. I was glad that this tree somehow looks like a tree and the fact that it is big is just as good.
 
Good news, albeit personally I'm not interested in MP or betas. I change my semi-honest prediction from 2018 (half-done, release 2024) to a release towards the end of 2020.
 
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