I registered to say thanks for the mod! It's incredible! I don't know how to pass English or Portuguese words how good it is! In Russian it sounds НЕВЪЕБЕННО!
I spend all new year holydays (10 days) in medieval Levant. Many hours, day by day. I did a little break only to eat and sleep. Thank you again for the mod.
Now I will describe the proposals.
1. Economy & Diplomacy addins.
Idea: the Crusades were for the trading ports of the Levant, for the goods of the great silk road. I propose to produce goods for trade in the villages and form a caravan to the trading port or the Venetian merchant in the city.
Implementation:
a) a new row in building menu of the village - "clay pit" (this will give the resource for bricks and further building and resource for pottery in which packaged goods). After construction of the clay pit, opens a new row in building menu =>
b) a new row in the menu of the construction of the village - "workshops" (this will give the opportunity to produce goods in the future). After the construction of workshops, open a new row in building menu =>
c) a new line in the construction menu - "olive garden", "citrus orchard", "vineyard".
d) once all the buildings erected in the menu of the village appears to "produce the goods" (for example the recruitment of troops in castles (where 450 dinars per day), but instead of soldiers, the production of goods) => "olive oil", "dyes", "spices", "wine".
e) after construction of the clay pits, workshops and plantations, in the menu of our Minister appears in the menu bar - "form a caravan"=>"select a village where there is a caravan"=>"select the city where there is a caravan"=>"guard the caravan" (as the hiring of patrol). After that, 1 time in a week the caravan will pick up all the manufactured goods and get on the route. (Sale of goods to choose from: 1) "merchant of Venice" - is in every major city and purchase the items for 50% of their value. 2) "port merchant" - is a major port city, and buys goods for 100% of their cost if the city belongs to your fraction, over 75% of their cost if the city belongs to the warring factions, over 90% of their value if the city belongs to a neutral faction).
f) the menu of our Minister, a new line appears - "write a letter" => "open state". Subject: 1) not an attack on your trade caravan => select caravan (weekly tribute for non-aggression 500 denarii). 2) not an attack on your village => select village (weekly tribute for non-aggression 1000 denarii). After the agreement on non-aggression, every week will be charged. In the absence of money in the Treasury and not pay tribute for non-aggression, the contract is terminated, the relationship deteriorated to -20. If payment is, for each charge of relations with the faction improves by +1, and with other factions deteriorates on -1. Also if we have a non-aggression Pact on your caravan and your village, and you can't attack a caravan or village without the consequences of breaking the Treaty of non-aggression. This does not apply to battles between armies, sieges of towns and castles. That is, we separate trade and civilians from the war. If you have a non-aggression agreement at the caravan and the village, the danger now will come only from thieves, pirates and Bedouins.
2. The County of Edessa.
What happened to the first Christian state of Baldwin the First of Jerusalem founded by the crusaders?
PS I apologize for my poor English.