Gerhart Von Drivesabus said:So anyway... about the campaign...
What are you talking about?
The in-game battles are just a formality before the real battle - on the forums - begins.
Gerhart Von Drivesabus said:So anyway... about the campaign...
Thornmisfor said:Yahwade said:ThornSong
http://www.youtube.com/watch?v=C6rPvZxVVMg
Unsuspecting Individual
http://www.youtube.com/watch?v=ChRVvTL68wo
you are a sick man
KEEN are just a bunch of alpha males fighting the biggest battle on the net here mate. Respect to us only. Run away on your horsies!
ACC1 said:KoS ATTACK on DOJO I10
20v20
Next sunday (17th)
First to 6
8:30pm AEST
?
Alec{zacool} said:Can we have no Nords too?
I think this is a legitimate tactic, if a little annoying. Same with MoTF. Extending the rounds would be a good solution (and the first-to - I think we've proven in many a game that it's just too damned short. I would rather 9 or 10).HTAPAWASO said:Or the double-standard of being irritated when somebody hides for a draw, despite the fact it was your clan which started that **** in our last game, and you even tried (and failed) to do it tonight?
It's awful, and dumb. The whole group v. group thing only came about because you formed clans. What fun is there in attacking individuals? It's much easier to paste your complaints over an entire group and stand behind the one you're a part of. In my opinion there are only a few individuals in the entire oceanic community who deserve any animosity whatsoever, not this "arrogant KoS" vs "crybaby Dojo" nonsense.HTAPAWASO said:Spirit I think the main source of animosity between the clans is that many of the people who have joined Dojo are people who used to hang out on TS or talk with us in-game, but then as soon as they join you they suddenly go quiet and only talk to their clan-mates.
It's true of a whole lot of people, even binboy and doom before they started the clan.
Gumpy said:I'm not really sure I agree with banning factions outright, as I think there are a lot of missed opportunites to be had. But I think special caution should be taken by the clans to avoid certain combinations, like nords on port assault or khergit on open plains. Take the first game SPL had with KEEN as an example, using Nords we won by one round - not six - and they were using Vaegirs, IMO one of the weakest factions. Had they been using Rhodoks or Swadians the result may have been completely different. Nords at least are one of the funnest factions to play as or against. Perhaps not khergits, I'll agree.
In short, I'd rather negotiation between combatants before the match than an outright decision to ban something, written in the rules.
I think this is a legitimate tactic, if a little annoying. Same with MoTF. Extending the rounds would be a good solution (and the first-to - I think we've proven in many a game that it's just too damned short. I would rather 9 or 10).HTAPAWASO said:Or the double-standard of being irritated when somebody hides for a draw, despite the fact it was your clan which started that **** in our last game, and you even tried (and failed) to do it tonight?
Go KoS!Gutteridge said:gogo Dojo!
Laszlo said:Go KoS!Gutteridge said:gogo Dojo!
HTAPA what if when the round timer expired with no MOTF result the team with the most players alive wins?
Laszlo said:I'm saying 'what if'. As in what if we could change the rules or request a game mode so that it were that way.
It would prevent teams turtling and going for the draw when they don't think they can win the round.
The Adjudicator said:The Rawr clan are granted another irrefusable attack under the Barbarian Invasion rules. This comes into effect on the 21st of May.
Clans who do not possess territory will be granted irrefusable attacks to allow them a fair chance to start a kingdom.superhit1000 said:Why's that?
Laszlo said:Go KoS!Gutteridge said:gogo Dojo!
HTAPA what if when the round timer expired with no MOTF result the team with the most players alive wins?