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jacobhinds said:that tweak won't let you have positive relations with bandits. bandits are hardcoded to be enemies with everyone at all times, so you can join the battle on their side, but they'll still be hostile.
anyway, not as if bandits countrywide are suddenly going to be friendly with you after saving a couple of them from a lord.
plus, bandit infestations and bandit quest are handled outside of the relations system. they still happen regardless.
Hardcoded? I have my doubts, since some mods actually allow to do that and usually not a feat worth mentioning in a change-log, so I'm lead to believe it isn't anything complicated - for a modder that is. IIRC they are by default assigned to te Outlaw faction, and as with every other faction you have relation points with them, and once the become positive, they stop attacking you, just as with every other faction. Now i'm aware i won't get them to follow me or any other order, but that would be against my char's motto anyway. And yes, it is a procedure, but not so lengthy as it seems - i have to join several fights with them. Usually it grants 4 positive relation points, so even if i start with -40 relation with them, after 10 fights they are neutral. Done it in several mods... its a different approach and as i play the game for years is quite refreshing to twist things up a bit
You are right concerning to infestations and quest infestation though. But hey, it will still be a more pacific world than having villagers get ganked up everywhere.