First impressions:
This is A LOT OF FUN!!!!
While not everything is ready yet, (hey, it's an alpha) and some textures are going awry on my pc, (and causing CTD's, but I'll detail those later) this mod captured me from the second I imported my character into the game. I had a level 18 character that I thought would be perfect for this, so I took "Elizabeth" and brought her to life in this "Shaun of the Dead" type world. Nevertheless, she's done rather well. Now, Elizabeth is a decent melee fighter, but she prefers not to swing swords around if she can help it. In the original M&B .808, she used a Nomad bow with 3 large bags of Khergit Arrows. The Watered-Steel knife she had at the start of the game was kept in her inventory chest just in case. However, things have changed! With the introduction of firearms Elizabeth has now been able to excercise her trigger finger quite usefully. The number of different fiirearms, some historical, some ahistorical, but all of them challenging to use and get used to, make Elizabeth very happy. From the slaughter of many ghouls (and what she'd had beforehand from original .80
, she built up enough money to buy this equipment:
Sturdy Black Hood (the wide one with the maroon face cover)
Hardened Black Padded Leather
Hardened Leather Gloves
Reinforced Black Greaves
Nomad Bow
Large bag of Khergit Arrows
Noble Precision Pistol (I found the musketballs in the Zendar Chest)
Repeater Carbine
Some 10 shot pistol whose name I don't remember
Heavy Hunter
This equipment comes in quite handy for ghoul slaying, almost makes it too easy, though I've had a few rough scrapes. I've bought numerous bags of arrows. They add up to around 80 something, but on one occasion Elizabeth went on foot with her Swadian Crossbowmen to wait for the Ghoul Shooting Gallery to come by, when a bug only caused one of her men to spawn. That made it Elizabeth and her Swadian Crossbowman friend, on foot vs. 25 Ghouls! (I'm on a laptop, can't go much higher than that) Now, with 40 musketballs and 28 arrows, you'd think that would be fine... but it wasn't. She didn't have her horse, and that limited her mobility severely. She couldn't run circles around the Zombies anymore. So very quickly she ran back to her inventory chest and filled up with 3 bags of arrows and her Nomad bow. As the 25 ghouls approached, she fired one after another arrow into the zombies, but they were tough! Some of the zombies took 4-5 shots to the chest and wouldn't go down! Others to 4 headshots before they were finally dead! When 20 out of the 25 ghouls had been killed by arrows and the Swadian Crossbowman was dead, the other five began advancing on Elizabeth. Each one of them had a few arrows in their heads or chests, but they wouldn't die! She knew she was more agile than the Ghouls, so she ran back to her inventory chest, put everything away, grabbed the Repeater Carbine and her knife and charged! She fired and cleared the magazine of the Repeater Carbine at range, knocking out one of them. She reloaded, but by that time the Ghouls had advanced. Pulling out her knife she slashed and stabbed until each last Ghoul was down. I've barely ever had as much fun in M&B! So, first of all, thank you!
Okay, now down to business. As I'm sure you know, many, if not all of the People in Zendar, seem to want to kill me. That's fine, I kill them with the pistol for laughs and am done with it.
Some other things:
-Some textures are bugged. Sword's scabbards, knives and their sheathes, the "holsters" for bows (not the arrow quivers, those are fine), certain items of clothing like chain mail, etc... The textures don't seem to be applied and only appear as black.
-In some town weapon and armor shops I get an error message that it could not find "some object# barrel" that causes the program to crash.
-Even War parties fall victim to the Ghouls. I saw, over a period of days, a Swadian War Party of 114 get devoured by a party of 115 ghouls. I don't know if that's a bug, but it seems implausable that heavy Swadian and Vaegir cavalry can't tear apart the Ghoul formations.
-There is nobody in the Dark Forest (just a lot of speared dead things), nor is there any sign of anything in the town near Rivacheg (though there are a lot of dead things there too) or the Prison near Khudan. . (Good work on those, btw!)
-In the Happy Boar Inn, when talking to the guy who looks like Mr. T, my game freezes during the dialogue. By "freeze" I mean that the dialogue stops and will not continue even if I keep left-clicking. I cannot exit the dialogue either, I have to force-quit.
-The ground in the dead village seems very uneven and jarry. Can that be re-worked?
Overall, beautiful work so far. I look forward to more!