Honved said:Then you have back-pedaling, which should be about 2/3 the speed of your forward movement, slow enough that a totally unarmored individual will STILL be caught by a charging trooper in armor.
Backpedaling is already slower than walking forwards in Warband. Backpedaling in singleplayer is problematic because the AI is dumb, and because AI athletics is fixed while player athletics can be increased. You can increase your movement speed to a point where the AI cannot catch up to you faster than you can kill them, but they never get any faster. It's not so bad in multiplayer, though people certainly complain about it. Mainly, I think they complain more because players are better at blocking which can make it feel like you're chasing them forever.CaptainLee said:Back-pedalling made no sense in M&B and led to daft situations letting you kill scores of enemies Blade-style as they came on in single file. Fighting whilst walking backward (putting aside the loss of weapon momentum) would have required considerable foot coordination and spacial awareness. 2/3 or 1/2 sounds reasonable to me.
30-40kg? What is this, D&D? There isn't a steel hauberk around that's 40 pounds (~18kg), and you can forget 40 kilograms (88lbs). That's half of an average adult male's body weight. Hauberks typically weigh around 10 kilos, about 22 pounds. They vary based on a person's build, but there is no indication that men of the middle ages were taller or bulkier than men now (the opposite, actually, seems to be the case).Honved said:MOST of the heavier armor was chain mail, and a lot of that fell into the 30-40kg range, not 20kg. The padded armor was "lighter", but bulky and hot, not that the padding under the chain was a whole lot better.
OK, 30-40kg is way too much, but 10kg is the weight of a suit that lacks long sleeves and skirts, and is made of modern steel.Orion said:30-40kg? What is this, D&D? There isn't a steel hauberk around that's 40 pounds (~18kg), and you can forget 40 kilograms (88lbs). That's half of an average adult male's body weight. Hauberks typically weigh around 10 kilos, about 22 pounds. They vary based on a person's build, but there is no indication that men of the middle ages were taller or bulkier than men now (the opposite, actually, seems to be the case).Honved said:MOST of the heavier armor was chain mail, and a lot of that fell into the 30-40kg range, not 20kg. The padded armor was "lighter", but bulky and hot, not that the padding under the chain was a whole lot better.
CaptainLee said:Honved said:Then you have back-pedaling, which should be about 2/3 the speed of your forward movement, slow enough that a totally unarmored individual will STILL be caught by a charging trooper in armor.
Back-pedalling made no sense in M&B and led to daft situations letting you kill scores of enemies Blade-style as they came on in single file. Fighting whilst walking backward (putting aside the loss of weapon momentum) would have required considerable foot coordination and spacial awareness. 2/3 or 1/2 sounds reasonable to me.
Innocent Flower said:I'm pretty sure it's an issue of kevlar helmets being inadequate at stopping the penetration of rifle rounds. They work for pistols.
Necks are very strong.
If you wanted something capable of stopping rifle rounds, you'd need to wear a bowl of 1/4 or 1/2 inch thick steel on your head, which would be extremely bad. However, wearing a 1/4 or 1/2 inch thick steel on your torso is somewhat uncomfortable but not a deal breaker.
Medieval plate worked with similar logic (torso is thicker, limbs and head are thinner) but they were dealing with lesser threats, and the metal got nowhere near as thick as modern items.
Orion said:Backpedaling is already slower than walking forwards in Warband. Backpedaling in singleplayer is problematic because the AI is dumb, and because AI athletics is fixed while player athletics can be increased. You can increase your movement speed to a point where the AI cannot catch up to you faster than you can kill them, but they never get any faster. It's not so bad in multiplayer, though people certainly complain about it. Mainly, I think they complain more because players are better at blocking which can make it feel like you're chasing them forever.CaptainLee said:Back-pedalling made no sense in M&B and led to daft situations letting you kill scores of enemies Blade-style as they came on in single file. Fighting whilst walking backward (putting aside the loss of weapon momentum) would have required considerable foot coordination and spacial awareness. 2/3 or 1/2 sounds reasonable to me.
30-40kg? What is this, D&D? There isn't a steel hauberk around that's 40 pounds (~18kg), and you can forget 40 kilograms (88lbs). That's half of an average adult male's body weight. Hauberks typically weigh around 10 kilos, about 22 pounds. They vary based on a person's build, but there is no indication that men of the middle ages were taller or bulkier than men now (the opposite, actually, seems to be the case).Honved said:MOST of the heavier armor was chain mail, and a lot of that fell into the 30-40kg range, not 20kg. The padded armor was "lighter", but bulky and hot, not that the padding under the chain was a whole lot better.
Well... It depends how steep it is. Steep hill ofc does slow you down.578 said:On a sidenote, uphill or downhill movement should NOT slow you down to walking mode. It's one of the most annoying things in warband.
Ruler of Calradia said:Is there stamina in Bannerlord? I hope so. Once stamina is gone, you still should be able to hit as quickly, but recovery/changing direction would take way, way, way longer, walking would be slower and doing things like mounting horses should be way slower, and archery should be almost impossible.
Ruler of Calradia said:Also, one usually ignored thing is that shoes were actually far more slippery than today. Even as late as WW1 there were hobnailed boots. Which are great - until you find yourself on hard surface. And without them, it is surprising just how small changes in elevation can slow you down as you need to be careful to fall over.
Innocent Flower said:Nope, although helmets fromnthe 90s and early 2000s look really thick, they are still made of kevlar which is much lighter than steel.
BIGGER Kentucky James XXL said:[...] Don't forget that lindybeige is just a larper who uses his modern experiences to judge history without much evidence. He's made some awful videos like this in the past where his conclusions are completely wrong because he doesn't do proper research.
BIGGER Kentucky James XXL said:I'm attacking his methodology in places where I know he's wrong. Regardless of what kind of person lindy is, the way he uses his individual personal experiences to draw sweeping conclusions is a terrible method.