The lawspeakers kingdom policy is just annoying early on. On pretty much every playthrough whichever kingdom I join has it and early on it just leads to negative influence. I'm currently on -25, even after a string of battles. Now I'm screwed if I want to gather an army to defend my one castle any time in the foreseeable future and I'm currently facing an infestation of Battanians raiding my two villages, I cannot vote on new policies or on fief ownership, and the most annoying thing is I would be equally as screwed if I was on 0 influence, but now I have to wait even longer to build up influence just to get back to zero?!
I can only assume the devs didn't intend for this because negative influence conceptually makes no sense AND it gets in the way of gameplay, which makes it even more annoying that it's still a thing in the game. Dear devs, please fix this nonsensical thing.
I can only assume the devs didn't intend for this because negative influence conceptually makes no sense AND it gets in the way of gameplay, which makes it even more annoying that it's still a thing in the game. Dear devs, please fix this nonsensical thing.