SendMeSmile
Sergeant at Arms
Submod for WFaS Enhanced (standalone).
Original mod here.
List of changes.
Gameplay:
1.) Prussian units was removed, customizable troops appear.
2.) You can train your troops and choose your elite (talk with castellan).
3.) Autoorders to fall back at close distance for marksmen/ skirmish for ranged
cavalry/ advance and charge for infantry and cavalry.
4.) Removed PBOD (because version for WFaS bugged and i can't cope with two bugs for now),
but Formations/FormAI, “brace pikes” and “volley” orders still there and works correctly.
And you still can save your divisions placements for future combats (with Formations mod feature).
5.) Various combat schemes for AI (FormAI, NativeAI, + two simple schemes). Lot
of tweaks.
- Random events for AI factions (which make them stronger).
- Hussar lances breaking, unhorsing, falling after blow scripts.
- Native firearms speed was returned, you can use firearms at melee again
(AI troops prefer coldarms).
- You can turn on better blocking option forswordsmen lords or for all (a bit
better blocking, but option is not recommended, because will increase lags).
- Another tweaks and bugfixes.
Visual:
1.) New textures and models tweaks + some new items.
2.) Colored lightning and fog.
3.) New skyboxes with HDR support.
4.) Another HDR settings.
5.) More elements from Polished Landscapes, another terrain borders and new cosmetic tweaks.
Version 1.86. Roullete for handcrafted items (random modificator), opportunity to change commander, bodysliding for custom battles (you change body with simple troop, when die, but can't command). New mod options - you can disable annoying weekly notifications about taxes and gold usage, enable or disable muskets using for AI in close combat and another options. New fixes - hussar lance damage reduced to original, grenade damage will raise with skill, no winged hussars at sieges (but lords, NPCs and player will be in winged armors, if they have them), cap for learning enabled (but you can disable it through cheat), bandit camps now attackable by kingdom lords and another.
Quickfix - version 1.86a. Grenade using fix for troops, option to see inventory of companions, small fix for quickbattles, two new animations for castellan and guards. Save game compatible.
Download:
Nexus
Submod (1.86a - latest version) - Yandex Disk
Quickfix (from 1.86 to 1.86a) - Yandex Disk
Module System (1.86a) - Yandex Disk
Note: if you don't like faster map speed, you can change it in module.ini (module folder) - "time_multiplier" string. Original speed = 0.25.
Submod contain Ru translation for Snowball version. Here is for Steam version: unofficial for WFaS, for submod
Original mod here.
List of changes.
Gameplay:
1.) Prussian units was removed, customizable troops appear.
2.) You can train your troops and choose your elite (talk with castellan).
3.) Autoorders to fall back at close distance for marksmen/ skirmish for ranged
cavalry/ advance and charge for infantry and cavalry.
Not necessarily to use menu for giving order, you can select group (or all troops) and press needed key (but to change formation, you still need menu).
but Formations/FormAI, “brace pikes” and “volley” orders still there and works correctly.
And you still can save your divisions placements for future combats (with Formations mod feature).
Pike bracing troop remove pike only when attacked or order canceled.
of tweaks.
- Random events for AI factions (which make them stronger).
- Hussar lances breaking, unhorsing, falling after blow scripts.
- Native firearms speed was returned, you can use firearms at melee again
(AI troops prefer coldarms).
- You can turn on better blocking option for
better blocking, but option is not recommended, because will increase lags).
- Another tweaks and bugfixes.
Visual:
1.) New textures and models tweaks + some new items.
2.) Colored lightning and fog.
3.) New skyboxes with HDR support.
4.) Another HDR settings.
5.) More elements from Polished Landscapes, another terrain borders and new cosmetic tweaks.
Version 1.86. Roullete for handcrafted items (random modificator), opportunity to change commander, bodysliding for custom battles (you change body with simple troop, when die, but can't command). New mod options - you can disable annoying weekly notifications about taxes and gold usage, enable or disable muskets using for AI in close combat and another options. New fixes - hussar lance damage reduced to original, grenade damage will raise with skill, no winged hussars at sieges (but lords, NPCs and player will be in winged armors, if they have them), cap for learning enabled (but you can disable it through cheat), bandit camps now attackable by kingdom lords and another.
Quickfix - version 1.86a. Grenade using fix for troops, option to see inventory of companions, small fix for quickbattles, two new animations for castellan and guards. Save game compatible.
Download:
Nexus
Submod (1.86a - latest version) - Yandex Disk
Quickfix (from 1.86 to 1.86a) - Yandex Disk
Module System (1.86a) - Yandex Disk
Original mod creators - Morgh and el_infante.
Mtarini's openBRF.
Broken_one, 16th century plate armor.
Jan Tuma's Sturmhaube helmets Pack.
Old map sheets by Obywatel.
FantasyWarrior, 1429 : la Guerre de Cent Ans (walls textures, flora objects).
Enhanced Male Faces by Iboltax (only two textures).
Polished Landscapes by gutekfiutek.
Pino's Armor Pack (mail of Thulum Raiders).
OSP iggorbb (some helmets).
ShaunRemo Sarranid and Vaegir Helmet Replacement (turbans for Thulum Raiders).
Lav, Mandible – Emoticons.
Narf's Resources and base metal texture.
Wilk22 - Single Hussar Wing
Motomataru – Formations, Formai.
Cabardin – Orders and other.
The Mercenary - original Spearwall kit.
Gaunt – Unhorsing, weapon break.
Dunde - Check wounded troop.
Waihti – Horse speed.
Peteo – Gusar lanza.
Somebody - Rearing knock-down action.
hacbachvothuong - Better blocking.
Fisheye – Customizable troops.
ConstantA – Rearrange inventory.
rubik - Custom Commander
Alex_NG - Permanent Camps
DrTomas - Body-sliding In Combat
Animation Variety Mod by jacobhinds
Animations from TLD team
In mod resources, but still not used: Tavern Animation Pack by Slawomir of Aaarrghh, terrain borders from TLD team
Mtarini's openBRF.
Broken_one, 16th century plate armor.
Jan Tuma's Sturmhaube helmets Pack.
Old map sheets by Obywatel.
FantasyWarrior, 1429 : la Guerre de Cent Ans (walls textures, flora objects).
Enhanced Male Faces by Iboltax (only two textures).
Polished Landscapes by gutekfiutek.
Pino's Armor Pack (mail of Thulum Raiders).
OSP iggorbb (some helmets).
ShaunRemo Sarranid and Vaegir Helmet Replacement (turbans for Thulum Raiders).
Lav, Mandible – Emoticons.
Narf's Resources and base metal texture.
Wilk22 - Single Hussar Wing
Motomataru – Formations, Formai.
Cabardin – Orders and other.
The Mercenary - original Spearwall kit.
Gaunt – Unhorsing, weapon break.
Dunde - Check wounded troop.
Waihti – Horse speed.
Peteo – Gusar lanza.
Somebody - Rearing knock-down action.
hacbachvothuong - Better blocking.
Fisheye – Customizable troops.
ConstantA – Rearrange inventory.
rubik - Custom Commander
Alex_NG - Permanent Camps
DrTomas - Body-sliding In Combat
Animation Variety Mod by jacobhinds
Animations from TLD team
In mod resources, but still not used: Tavern Animation Pack by Slawomir of Aaarrghh, terrain borders from TLD team
Sounds of suffer. http://forums.taleworlds.com/index.php?topic=157494.0
Skitarii OSP Pack. http://forums.taleworlds.com/index.php?topic=68925.0
Blood enhancement mod. http://forums.taleworlds.com/index.php?topic=143179.0
Sound and Smoke http://forums.taleworlds.com/index.php/topic,169492.0.html
More metal sounds. http://forums.taleworlds.com/index.php?topic=51681.0
Kto Death cam & Mouse controlled death cam (thanks to kt0 & Madvader and Xenoargh).
Pre Battle Orders and Deployment from Caba'Drin. http://forums.taleworlds.com/index.php?topic=142816.0
Rubik for his Custom Commander: http://forums.taleworlds.com/index.php?topic=111808.0
Paulgrr for his contribution to the mod. http://forums.taleworlds.com/index.php?topic=218605.0
Ottoman 1453 developers for giving me his permission to use their models in my mod. http://forums.taleworlds.com/index.php?topic=173313.0
Gabrilduro Old Frontier models. http://forums.taleworlds.com/index.php/board,211.0.html
Frell's Khazak Armor Pack http://forums.taleworlds.com/index.php?topic=199361.0
Narf Resources. http://forums.taleworlds.com/index.php?topic=119352.0
Skitarii OSP Pack. http://forums.taleworlds.com/index.php?topic=68925.0
Blood enhancement mod. http://forums.taleworlds.com/index.php?topic=143179.0
Sound and Smoke http://forums.taleworlds.com/index.php/topic,169492.0.html
More metal sounds. http://forums.taleworlds.com/index.php?topic=51681.0
Kto Death cam & Mouse controlled death cam (thanks to kt0 & Madvader and Xenoargh).
Pre Battle Orders and Deployment from Caba'Drin. http://forums.taleworlds.com/index.php?topic=142816.0
Rubik for his Custom Commander: http://forums.taleworlds.com/index.php?topic=111808.0
Paulgrr for his contribution to the mod. http://forums.taleworlds.com/index.php?topic=218605.0
Ottoman 1453 developers for giving me his permission to use their models in my mod. http://forums.taleworlds.com/index.php?topic=173313.0
Gabrilduro Old Frontier models. http://forums.taleworlds.com/index.php/board,211.0.html
Frell's Khazak Armor Pack http://forums.taleworlds.com/index.php?topic=199361.0
Narf Resources. http://forums.taleworlds.com/index.php?topic=119352.0
My textures, model tweaks and code – OSP, don’t need to ask permission. If you want to use not usual model of pikeman, you need to credit Broken_one also (part of armor). You need to give a credit for original author, if you are planning to use something else.
Note: if you don't like faster map speed, you can change it in module.ini (module folder) - "time_multiplier" string. Original speed = 0.25.
Submod contain Ru translation for Snowball version. Here is for Steam version: unofficial for WFaS, for submod