Hey all!
I'm excited to show off a major update video! If you have 5 mins to spare check it out:
I'm excited to show off a major update video! If you have 5 mins to spare check it out:
Highelf said:Hey all!
I'm excited to show off a major update video! If you have 5 mins to spare check it out:
DanAngleland said:Highelf said:Hey all!
I'm excited to show off a major update video! If you have 5 mins to spare check it out:
Didn't notice the rhyming until you pointed it out at the end, I went back to the start to find them
You mention that the shield acts as it should even when not being actively used, but I saw a number of sword strikes that appear to be landing against the shield or through it, and drawing blood from the target. Is the sword actually getting past the shield in all these instances? It really looked like it couldn't have gotten past on a few of them.
Highelf said:
creuzet said:Looking good. Love the design and the artwork.
DanAngleland said:"Don't guzzle all the wine Dubius Maximus, I want to have some in a minute when I've beaten this so-called gladiator."
Have you added particle effects, like dust or pollen, in the air? Looks like it, by the top of the column to the left.Highelf said:Every time I code some animation related stuff the first result is hilarious. Every. Single. Time.
Adorno said:Have you added particle effects, like dust or pollen, in the air? Looks like it, by the top of the column to the left.Highelf said:Every time I code some animation related stuff the first result is hilarious. Every. Single. Time.
DanAngleland said:Cool, looks good. What are the controls for the shield aiming?