MOD features: mainly rich in heavy weapons, in the current version you can experience including individual weapons (pistols, bolting rifles, shotguns, semi-automatic rifles, submachine guns, sniper rifles, light machine guns, flamethrowers) , grenade, etc.), throwing weapons (grenade, anti-tank grenade, burning bottles), supporting weapons (heavy machine guns, mortars, air defense high-altitude machine guns, anti-tank guns), support orders (rocket guns, long-range artillery), vehicles ( Transport vehicles, armored vehicles, horses, tanks, aircraft, aircraft carriers, destroyers, submarines). Of course, while enriching the weapon type and model, I also added a lot of novel features, such as mechanical aiming, tactical action (walking, squatting), opening mirror, formation command, stronghold mode, and so on. Then, players not only want to experience the battlefield, but also need the big map function to add a lot of creative functions of 16th, such as custom arms, reward soldiers, etc., but also joined the armed soldiers function, of course, the official system, and diplomatic functions. Players can think of armed soldiers like the Chinese battlefield in World War II (currently only armed workers) to realize the dream of players in a unified world. There are 21 current camps, including all local warlords and regions in China, as well as overseas forces related to the Far East.
The current producer is only one of me. It has been released in China and is working hard to make models to ensure that the copyright is qualified. However, this is too difficult and I hope to find a collaborator.
The current producer is only one of me. It has been released in China and is working hard to make models to ensure that the copyright is qualified. However, this is too difficult and I hope to find a collaborator.