K700 said:
87th_Foot_Fus_Hall said:Here is a Dunce question... Does it work with the steam version?
Janis said:For some reason I don't have the vanilla exe. Can someone upload it for me?
K700 said:Janis said:For some reason I don't have the vanilla exe. Can someone upload it for me?
https://www.dropbox.com/s/d821k7oszru5vxz/mb_warband_1168.exe.rar?dl=0
I am using custom skins for players in my multiplayer mod and had to use various workarounds to get it working. Having a player_set_skin for multiplayer sounds good, does this mean you can just set race (skin) serverside and all players see the player as that skin? I'll assume skin can't get updated while player is alive.K700 said:Updated
-Enabled network features: hide_other_mod_servers, network_compatible, more skins in multiplayer, composite network messages; player_set_skin, player_stop_controlling_agent, horse_friendly_fire and show_crosshair operations.
-Added new operation: str_store_multiplayer_profile_face_keys.
-Added more skins support for OGP Server.
WSE v4.2.1 (for Warband 1.16
Please report if you find any issues
K700 said:AndersDenUbarmhje steam version not supported, use vanliia warband exe
AndersDenUbarmhjertige said:K700 said:AndersDenUbarmhje steam version not supported, use vanliia warband exe
Sorry to bother you more. Are you saying that I need to download the taleworlds warband version (I guess thats what vanilla means), in order to use WSE? In that case, can I use my steam product key for the game? The reason I need WSE is because I want to play cRPG, but it seems like WSE is required.
K.A. said:Hi K700.
I'm trying the operation get_spectated_agent_no. Does it allow me to get agent_no of player i'm following as spectator ? I tried it but it always returns -1-
Thanks.
Ps. Is it possible with RCON to update a .sco map file without restart the server ?
K700 said:AndersDenUbarmhje steam version not supported, use vanliia warband exe
Marinxar said:Any chance that a Steam version will come out ?