THE OFFICE
This is a mod without any historical context. The factions are created based on stereotypes and modern political conflicts. All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental
Factions:
Professionals Syndicate: Led by doctors, lawyers and a variety of businessmen the Professionals Syndicate believes it can solve the worlds problems with education and money. They originally intended to use hired soldiers to control and expand their lands but soon found that they could not find enough mercenaries to accomplish such task. They currently use civilian office workers to fill up the rest of their ranks and are finding it difficult to make head way against their opponents.
Blue Collar Coalition: Tired of the many years of manual labor under the thumb of the rich the Blue Collar Coalition brings in all of the laborers throughout the land to in an attempt to build a new home where all are equal. Steel workers, builders, carpenters, electricians and many others have flocked to the call.
United Farmworkers: Ranchers, farmers and the like joined together because of their similar lifestyle and beliefs. Tough life styles and familiarity with firearms has made them a tough group.
Executives: Politicians, police chiefs, and the high and mighty have gathered their resources in order to create their own empire. They use the old police forces, and any citizen that hasn't left for another faction for their army. Because of their fame and resources the Executives have the strongest army and are also the most hated.
Advocates of Liberty: In an attempt to build a Utopia these liberal activists fled to the west mountains to be at peace and avoid an overly bloody confrontation. They advocate equality and equal opportunity for all.
Bushwhackers: Backwoodsmen, and survivalists the Bushwhackers are machete wielding and fierce some warriors that believe most problems can be solved with gun powder and steel.
Bandits:
East City Outfit: Organized crime family.
Icefolk Brotherhood: Group of snow cave dwelling survivalists.
Sand Cartel: Drug dealing sand men often carrying their product with them.
Rogue Hunters: Robbers and extortionists wielding old muskets and hunting bows.
Westside Gang: Crime ring of the West.
Red Dragons: A tightly knit group of thieves and racketeers.
Infected Horde: A group of compulsion driven men that are led by what are called reapers. Their only purpose is to conquer and destroy all of the landscape.
Progress:
All of the faction troops have been finished and some game components have been implemented. I'm not sure where else to go with the mod but I'm open for ideas. I'm a lone modder but I've used a lot of OSP resources. I decided to make this mod when The Reckoning went OSP. I felt it was a tragedy that all of those resources were going to go to waste and wanted to use them in a semi-serious mod.
Some components of the MOD:
1: The Barracks; it can be built in any town or castle after conquering one just like a messenger post etc. The barracks trains soldiers and adds them to your garrison every three days. I feel this will help with the later portion of the game by helping you raise very large armies of trained men.
2: New Character Quests: Trading drugs for soldiers or trapping Reapers for small fortunes, or unique items. I'm trying to create a different way to play the game while leaving the original tasks and missions available to you. It will still have a Warband feel but with a strange coating.
3: Infected hordes are slowly conquering the map and you can choose to just avoid them or try and stop the apocalypse.
4: I've added the Book of the Dead which allows you to infect prisoners in your party and use them against your enemies.
5: 1-4 are implemented and I'd like to add a bunch of Easter eggs to the game and polish up some bugs before releasing this mod.
Some random images:
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[/img]
Credits:
Shredzorz - brilliant lifeless osp pack
-IYI-O-R-T- - steampunk pack
NaglFaar - Modern scene props
Johao - tavern props
Renkoo - dutch buildings (retextured by me)
Lucke189 - for his beautiful ww1 weapons
Dain Ironfoot - 18th century uniforms (retextured by me)
HokieBT - clothing (completely redone/retextured)
Moss - minimalist hud
barf - female face meshes & textures
Iboltax - male faces
Jaymosuke - new hairs
xenoargh - various things from blood and steel osp
Colonel_Ryan - CMW OSP
and of course la Grandmaster, thank you very much!
This is a mod without any historical context. The factions are created based on stereotypes and modern political conflicts. All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental
Factions:
Professionals Syndicate: Led by doctors, lawyers and a variety of businessmen the Professionals Syndicate believes it can solve the worlds problems with education and money. They originally intended to use hired soldiers to control and expand their lands but soon found that they could not find enough mercenaries to accomplish such task. They currently use civilian office workers to fill up the rest of their ranks and are finding it difficult to make head way against their opponents.
Blue Collar Coalition: Tired of the many years of manual labor under the thumb of the rich the Blue Collar Coalition brings in all of the laborers throughout the land to in an attempt to build a new home where all are equal. Steel workers, builders, carpenters, electricians and many others have flocked to the call.
United Farmworkers: Ranchers, farmers and the like joined together because of their similar lifestyle and beliefs. Tough life styles and familiarity with firearms has made them a tough group.
Executives: Politicians, police chiefs, and the high and mighty have gathered their resources in order to create their own empire. They use the old police forces, and any citizen that hasn't left for another faction for their army. Because of their fame and resources the Executives have the strongest army and are also the most hated.
Advocates of Liberty: In an attempt to build a Utopia these liberal activists fled to the west mountains to be at peace and avoid an overly bloody confrontation. They advocate equality and equal opportunity for all.
Bushwhackers: Backwoodsmen, and survivalists the Bushwhackers are machete wielding and fierce some warriors that believe most problems can be solved with gun powder and steel.
Bandits:
East City Outfit: Organized crime family.
Icefolk Brotherhood: Group of snow cave dwelling survivalists.
Sand Cartel: Drug dealing sand men often carrying their product with them.
Rogue Hunters: Robbers and extortionists wielding old muskets and hunting bows.
Westside Gang: Crime ring of the West.
Red Dragons: A tightly knit group of thieves and racketeers.
Infected Horde: A group of compulsion driven men that are led by what are called reapers. Their only purpose is to conquer and destroy all of the landscape.
Progress:
All of the faction troops have been finished and some game components have been implemented. I'm not sure where else to go with the mod but I'm open for ideas. I'm a lone modder but I've used a lot of OSP resources. I decided to make this mod when The Reckoning went OSP. I felt it was a tragedy that all of those resources were going to go to waste and wanted to use them in a semi-serious mod.
Some components of the MOD:
1: The Barracks; it can be built in any town or castle after conquering one just like a messenger post etc. The barracks trains soldiers and adds them to your garrison every three days. I feel this will help with the later portion of the game by helping you raise very large armies of trained men.
2: New Character Quests: Trading drugs for soldiers or trapping Reapers for small fortunes, or unique items. I'm trying to create a different way to play the game while leaving the original tasks and missions available to you. It will still have a Warband feel but with a strange coating.
3: Infected hordes are slowly conquering the map and you can choose to just avoid them or try and stop the apocalypse.
4: I've added the Book of the Dead which allows you to infect prisoners in your party and use them against your enemies.
5: 1-4 are implemented and I'd like to add a bunch of Easter eggs to the game and polish up some bugs before releasing this mod.
Some random images:
[/img]
Credits:
Shredzorz - brilliant lifeless osp pack
-IYI-O-R-T- - steampunk pack
NaglFaar - Modern scene props
Johao - tavern props
Renkoo - dutch buildings (retextured by me)
Lucke189 - for his beautiful ww1 weapons
Dain Ironfoot - 18th century uniforms (retextured by me)
HokieBT - clothing (completely redone/retextured)
Moss - minimalist hud
barf - female face meshes & textures
Iboltax - male faces
Jaymosuke - new hairs
xenoargh - various things from blood and steel osp
Colonel_Ryan - CMW OSP
and of course la Grandmaster, thank you very much!