Vampire Mod Suggestions
Sadly, i haven't noticed a Vampire mod for Warband, so i thought i would get the ball rolling on getting a team together.
here are some suggestions for a Vampire mod:
-a clear good or bad path for people who like to play either benevolent or evil vampires and humans(and maybe even a gay path where you go around giving people blowjobs for those who like twilight )
-an embrace system to allow the player and NPCs to turn other NPCs/troops into vampires.
-a cure system to allow the player and NPCs to cure other NPCs/troops of Vampyrism.
-several vampire and human factions; vampires should be very powerful but small in number with specific weaknesses such as sunlight or silver weapons, and humans should be much weaker but much more numerous.
-silver weapons should be rather rare but extremely effective against vampires.
-werewolves and other supernatural forces wouldn't hurt
-magical weapons, armour, and horses. magic abilities would be cool.
-renaming and tweaking various skills, attributes and proficiencies would be nice.
-tons of minor and bandit factions, including vampire hunters.
-treasure maps that can be bought in taverns from travelers that lead to hidden locations with a treasure chest(just like in the Prophecy of Pendor mod).
-hidden locations that give some kind of bonus/benefit when found.
-zombies!
-firearms wouldn't hurt
please post any other ideas you might have
Vampire Roleplay Suggestions
if we can't get a Vampire mod going, then at least we can roleplay with the native game, right? post your roleplay suggestions
here's some i thought up:
again, please post any Vampire roleplay ideas you have
Sadly, i haven't noticed a Vampire mod for Warband, so i thought i would get the ball rolling on getting a team together.
here are some suggestions for a Vampire mod:
-a clear good or bad path for people who like to play either benevolent or evil vampires and humans(and maybe even a gay path where you go around giving people blowjobs for those who like twilight )
-an embrace system to allow the player and NPCs to turn other NPCs/troops into vampires.
-a cure system to allow the player and NPCs to cure other NPCs/troops of Vampyrism.
-several vampire and human factions; vampires should be very powerful but small in number with specific weaknesses such as sunlight or silver weapons, and humans should be much weaker but much more numerous.
-silver weapons should be rather rare but extremely effective against vampires.
-werewolves and other supernatural forces wouldn't hurt
-magical weapons, armour, and horses. magic abilities would be cool.
-renaming and tweaking various skills, attributes and proficiencies would be nice.
-tons of minor and bandit factions, including vampire hunters.
-treasure maps that can be bought in taverns from travelers that lead to hidden locations with a treasure chest(just like in the Prophecy of Pendor mod).
-hidden locations that give some kind of bonus/benefit when found.
-zombies!
-firearms wouldn't hurt
please post any other ideas you might have
Vampire Roleplay Suggestions
if we can't get a Vampire mod going, then at least we can roleplay with the native game, right? post your roleplay suggestions
here's some i thought up:
HunterAlpha1 said:dhowlett said:Cyrus said:As part of being a tyrant, I wont take on other lords. The only place for the other lords will be in exile or in my prison. No one will share my power!dhowlett said:sounds like a good idea. Though your going to struggle to get other lords to join your faction which is going to make things hard. Good luck with it all though.
So far it's been a fun way to play. I'd taken on a quest earlier to collect a debt one lord owes the other. Once I had collected it, I spent it on equipment for my companions. I do not intend on ever paying it back, haha.
Youll need to cheat if you wish to own all the land because the tax efficentcy alone will very quickly bankrupt you let alone garisons.
who says that if you cheat you can't have a good game? i like to roleplay a Vampire Ancient who has just arrived to conquer all of Calradia. i cheat my player to about level 60, focusing on persuasion and combat skills.
when i need money i go to a trader or lord and "use" my Compulsion powers to make them give me money. basically i just enter then exit a conversation with them, then go to my inventory and give myself the amount of money i think they would have based on the wealth of the merchant's town or the lord's fief.
when i encounter a large enemy force but don't have enough troops to defeat them in auto resolve, but don't feel like fighting the whole battle, i use "Vampiric Domination" (control>shift>F4) to cause all my enemies to loose consciousness.
if i want to get someplace quickly, i use "Blend With Shadows" to teleport myself and my companions (though not my whole army, that would take too much power) to any location on the map.
when i take part in a battle, or fight in the arena, and my health gets low, i can heal myself (control>h) but i have to be away from the fighting, and healing takes time. this is easier if i am on a horse, though with my 10 athletics i can usually outrun my enemies long enough to heal. but if i'm knocked unconsious (Torpor), and taken prisoner in a castle or town, they usually put me in the dungeon to recover, not having had any experience with vampires, and once i have recovered sufficiently i rise and conquer the castle/town.
and, of course, i can use "Vampiric Presence" (control> T) to spy on anywhere on the map.
most of these powers, of course, i can only use at nighttime, since Vampires are, naturally, creatures of the night ;-;
again, please post any Vampire roleplay ideas you have