RWinnie
Recruit
I own a castle, and have gone to great lengths to improve the quality of life for its residents. I've completed all the improvements, and my prosperity has been slowly rising. Anticipating food shortages as my population grows (and to prepare for inevitable sieges), I have made irrigation my castle's recurring activity. The number of hearths in my villages has since tripled, from 400 to over 1200. Their militia has also grown relative to their size. But their food output remains constant. My castle population has grown now, as well, and now the prosperity is taking up so much food that I have nobody in the garrison and I'm still losing food by the day.
Am I doing something wrong, or is this a bug/unimplemented feature. Just to repeat, this is a castle, not a town. There's no way to bring in food other than from the villages.
Am I doing something wrong, or is this a bug/unimplemented feature. Just to repeat, this is a castle, not a town. There's no way to bring in food other than from the villages.