Run the app on a terminal/console and check the log. You can then post it here.Bombadier said:Following the readme instructions I have reached the point where you open the 'complied' folder, but I don't have any scripts, all I can see is a .gitignore, where have I gone wrong?
kalarhan said:on Windows 7/8/10:
1) Windows Key + R
2) Type "cmd" and hit enter
3) Go to your folder. Example: "cd c:\my_app"
4) run the app, type: "run_app.bat" and hit enter
Only one downloadP.s. On the first page there are two download links, is either suitable or do I need both?
kalarhan said:Download: APP .ZIP FILE
Tordiato said:some suggestions
kalarhan said:Tordiato said:some suggestions
1. This one needs two variables, one to control the bonus/penalty base value, another for the penalty cap (currently -40).
2. Easy enough, surprised you even do tournaments hehe.
3. Party skills are not worth as they stop at 14 anyway (10+4), can be used for non party skills like power strike tho. But then you need to have 22+ in a stat, which is not easy/usually possible in VC ... so how are you gonna use this?
If you volunteer to test the changes I will push a version for this. Next public update is planned only to update the code to 2.024+ when we get the next beta.
open file module_skills.pyTordiato said:Well forget about the 3rd one then
("trade","Trade",sf_base_att_cha|sf_effects_party,10,"Every level of this skill reduces your trade penalty by 5%%. (Party skill)"),
Pushed to Github on branch new_tweaks_for_1.1but I would really love to have the 1st and 2nd suggestions included
kalarhan said:open file module_skills.pyTordiato said:Well forget about the 3rd one then
The 10 in there is the limit. Change any skill you want (don't raise over 15), I wouldn't touch sea-king or any party skill. Save and use the normal run_app.bat to compile code.Code:("trade","Trade",sf_base_att_cha|sf_effects_party,10,"Every level of this skill reduces your trade penalty by 5%%. (Party skill)"),
Pushed to Github on branch new_tweaks_for_1.1but I would really love to have the 1st and 2nd suggestions included
Direct download link for testing: https://github.com/KalarhanWB/VC_Tweaks_Tool/archive/new_tweaks_for_1.1.zip
1) Battles: new tweak for morale from sharing loot. Can increase bonus and limit penalty.
2) Misc: new tweak for tournament bet. Can increase value.
Test:
1) How morale is working from the loot (remember you won't get any if you are at the cap)
2) Bets balance (getting 30-50k in a tournament may be OP lol), and if menu options are working as expected.
--> I don't plan to tweak the reward, as its the modder/player decision how much he wants to increase it (keep as it is 1x, or put it 100x higher).
Tordiato said:1) I was able to test it and it works as intended. Nothing wrong there (at least I didn't find anything wrong).
2) I didn't get a chance to get into any tournament yet, but I guess it will work fine (I believe in your modding skillz ) but I will test it when I get a chance
kalarhan said:Tordiato said:1) I was able to test it and it works as intended. Nothing wrong there (at least I didn't find anything wrong).
2) I didn't get a chance to get into any tournament yet, but I guess it will work fine (I believe in your modding skillz ) but I will test it when I get a chance
thx for the update. Next version for VC is still not on beta, so no hurry.
Just for a reference: It took me ~3hours to write the APP (organize code, include all the tweaks, etc), and ~6hours of just testing it (to make sure they were actually working). Add to that all the testing done by @kraggrim and you can see how testing takes time :XD
In comparison: 10 min to add this new tweaks, with 5min of testing , so your feedback will be important before I decide to push them with 1.1
Tordiato said:Just one thing - game was crashing from time to time for me lately (didn't happen before). I'm not sure what's the issue (if it's related to your tweaks or not).
I did a fresh install of the game yesterday and applied your tweaks, nothing else was done ( + except for font change )
Stormson said:parentheses in call to 'print'
Stormson said:raze any villages that refused to help me at the beginning of my game
PinkFluffyBunnyWarrior said:I can't get any farther, because the instructions make no sense to me!
if not defined in_subprocess (cmd /k set in_subprocess=y ^& %0 %*) & exit )
open your console (typing the cmd thingy)
navigate to the folder for the app
excute the run_app.bat in there and copy the error messages
MaligTheWolf said:easy way? maybe for coders. i don't know hot to use that python stuff and my language skills are not enough to learn
This makes no sense to me, sorry. Not the brightest in the book when it comes for this. Can you post a video or screenshots of what I need to do to choose my tweaks and how to make sure it works? Would be highly appreciated, for people who can't code and understand these most-likely-simple-instructions.kalarhan said:PinkFluffyBunnyWarrior said:I can't get any farther, because the instructions make no sense to me!
add this on first line of run_app.bat:
if not defined in_subprocess (cmd /k set in_subprocess=y ^& %0 %*) & exit )
or
open your console (typing the cmd thingy)
navigate to the folder for the app
excute the run_app.bat in there and copy the error messages
then check the error message