In Progress Resource Browser TPAC Generation Error for Module Names ending in "Assets"

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Version number
1.6.0
Branch
Main
Modded/unmodded
Modded

Xylord

Recruit
Summary: If the name of the module ends with the string "Assets", .tpac files generated in this module will have incorrect paths pointing to the AssetSource.
How to Reproduce: Create a module with a modules name ending with "Assets".
Using the editor's Resource Browser, import an asset into the module.
Specific Tool: N/A
Media: N/A
Computer Specs: Tested on multiple computers

Extra: This is a problem if at some point the RDC files for the module need to be generated (Which is common if collaborative version control is used). If the path to the AssetSource is incorrect, the game will not be able to generate the RDC.
Example: The bug will cause the path in the .tpac to be
Modules/ShokuhoAssetSources/Assets/items/armors/head/sho_haribachi_kabuto_1/sho_haribachi_kabuto_1.fbx
instead of the correct:
Modules/ShokuhoAssets/AssetSources/items/armors/head/sho_haribachi_kabuto_1/sho_haribachi_kabuto_1.fbx
 
Last edited:

MArdA TaleWorlds

Community Support & Localization
Community Support
M&BWBWF&SNWVC
Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
 
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