• Please note that we've updated the Mount & Blade II: Bannerlord save file system which requires you to take certain steps in order for your save files to be compatible with e1.7.1 and any later updates. You can find the instructions here.

tpac

  1. In Progress Resource Browser TPAC Generation Error for Module Names ending in "Assets"

    Summary: If the name of the module ends with the string "Assets", .tpac files generated in this module will have incorrect paths pointing to the AssetSource. How to Reproduce: Create a module with a modules name ending with "Assets". Using the editor's Resource Browser, import an asset into the...
  2. NicoleUK

    BL 2D Art How to add retextures / custom textures

    Hey... Im wanting to add some simple retextures to Bannerlord. Add some some different patterns to tunics, make a silver armour gold, change underwear colour.... nothing crazy. I can open and view the texture and export it and edit it in gimp no issues and export it as any file i need (png...
  3. NicoleUK

    How to add retextures?

    Hello Im wanting to add some retextures for things in bannerlord (just simple stuff like change underwear colour, add different patterns for tunics, etc). Im able to open and view the textures and export them and then edit them in gimp. But i cant figure out how to replace the texture in the...
  4. BL 3D Art TPAC files cannot be updated

    When I import FBX file and PNG texture maps in to the Resource Browser, below the screen I receive a message " External .tpacfile modification detected. TPAC files cannot be updated outside the editor. Please restart the game" . What am i doing wrong? Before, when I imported assets didn't have...
  5. szszss

    [Tool] TpacTool - An unofficial asset explorer [0.3.2]

    Hey there. It's been a month since the early access of Bannerlord was released, and its modding community has grown a lot. However there is still no way to manipulate the game assets, so I made a tool to open the asset packages, i.e. tpac files. Although its name contains "Tool", it still lacks...
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