OK so as it is now, the longest game i have ever had was about 300 days in game, that was fine before, but with the addition of ages, and ageing, and marrage, so this is my suggestion.
There are many ways to have it work but here are some i thought of, so ether at a certain in game day, or at a certain level, there would be the option of doing a "time jump" where a certain amount of time passes by. There would be some type of menu like when your creating your charactor, it would have multiple choice, varying on ones done before. So each time you did this a few years would pass by. This way, ageing is more impotent, and there would be the option of having children once you are married.
I can see at least one problem with this, when i was thinking of it i assumed the player would have joined or created a faction, but if he stays independent, there would be the problem of were he would stay, and so on.
I think there are probably ways around this, or make it so you cant do this unless you join/create, a faction.
There are many ways to have it work but here are some i thought of, so ether at a certain in game day, or at a certain level, there would be the option of doing a "time jump" where a certain amount of time passes by. There would be some type of menu like when your creating your charactor, it would have multiple choice, varying on ones done before. So each time you did this a few years would pass by. This way, ageing is more impotent, and there would be the option of having children once you are married.
I can see at least one problem with this, when i was thinking of it i assumed the player would have joined or created a faction, but if he stays independent, there would be the problem of were he would stay, and so on.
I think there are probably ways around this, or make it so you cant do this unless you join/create, a faction.