Fenix_120
Sergeant
After a little thought I think this topic deserves its own thread.
The past several times I have played PW mod I have noticed something.
Someone is causing grief in one from or another, and when they are asked about why they killed a person they say "I was paid to do it, I am an assassin"
So, a person can now kill a player WITHOUT WARNING provided that they are paid to do so.
This has been going on a while and I have noticed even admins are taking up the role of "Assassin" but the person who is on the receiving end of this ether quits never to return to PW mod due to admins not banning the assassin(or the admins are the assassin to begin with) or getting banned for "Revenge killing" or "Griefing"
I have never seen an "Assassination" turn out for the good, of the ones I have personally witnessed they have all ended poorly(with one exception that was actually on my characters life) with someone being offended (and rightfully so I have to say) and several others that I did not see happen but read enough in the ICC to know more or less what was going on.
Sometimes another player witnesses said assassin "Trying to random poor guy" and gets involved to save them(TW's usually), sometimes said assassin is swinging a battle ax at his target like a lumberjack who overdosed on cocaine, crystal meth and moon sugar all at once and of course he misses and hits or kills someone who is innocent.
But, I also love to Role play, and an assassin is a legitimate role to play.
So here's the compromise I am proposing.
A Player may kill another player without warning provided that he has been paid at least 500 gold to do so(no "Free-bee" slayings)
But immediately afterwords in the ICC he should apologize to the player he slew and alert admins that said killing was not a random.
This is just good manners though.
But I also would like to propose that only persons of importance can be the target of an assassination attempt (IE the Leader or second in command of a faction or group) and not a civilian or soldier or TW (unless they are a leader)
Also note that this does not include bounties, as a person who puts out a bounty usually RP's "Sign in town reads kill player X for Y amount of gold) and player X is aware someone wants him dead.
Maybe not, just a suggestion to the servers.
The past several times I have played PW mod I have noticed something.
Someone is causing grief in one from or another, and when they are asked about why they killed a person they say "I was paid to do it, I am an assassin"
So, a person can now kill a player WITHOUT WARNING provided that they are paid to do so.
This has been going on a while and I have noticed even admins are taking up the role of "Assassin" but the person who is on the receiving end of this ether quits never to return to PW mod due to admins not banning the assassin(or the admins are the assassin to begin with) or getting banned for "Revenge killing" or "Griefing"
I have never seen an "Assassination" turn out for the good, of the ones I have personally witnessed they have all ended poorly(with one exception that was actually on my characters life) with someone being offended (and rightfully so I have to say) and several others that I did not see happen but read enough in the ICC to know more or less what was going on.
Sometimes another player witnesses said assassin "Trying to random poor guy" and gets involved to save them(TW's usually), sometimes said assassin is swinging a battle ax at his target like a lumberjack who overdosed on cocaine, crystal meth and moon sugar all at once and of course he misses and hits or kills someone who is innocent.
But, I also love to Role play, and an assassin is a legitimate role to play.
So here's the compromise I am proposing.
A Player may kill another player without warning provided that he has been paid at least 500 gold to do so(no "Free-bee" slayings)
But immediately afterwords in the ICC he should apologize to the player he slew and alert admins that said killing was not a random.
This is just good manners though.
But I also would like to propose that only persons of importance can be the target of an assassination attempt (IE the Leader or second in command of a faction or group) and not a civilian or soldier or TW (unless they are a leader)
Also note that this does not include bounties, as a person who puts out a bounty usually RP's "Sign in town reads kill player X for Y amount of gold) and player X is aware someone wants him dead.
Maybe not, just a suggestion to the servers.