The Reckoning| The Original Thread

This mod features ammo which gets used up when you fire a gun. How limited should ammo be?

  • Very Limited and very expensive- players should be forced to conserve ammo at all times

    Votes: 274 27.2%
  • Slightly limited - players should be forced to conserve ammo where possible

    Votes: 613 60.8%
  • Not that limited and fairly cheap - players should be able to fire a gun whenever they wish

    Votes: 121 12.0%

  • Total voters
    1,008

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Awesome to see cover and vehicles in action, I think my latest playthrough + this mod should take me over the 200 hr mark for WB.
 
Moddb page is now up



- Features a few new screenshots which are not in this thread so make sure to have a quick look by clicking the above, it helps with the rating  :wink:


New signatures


Code:
[url=http://forums.taleworlds.com/index.php/topic,271193.0.html][IMG]http://imageshack.us/a/img138/8867/mo6.png[/IMG][/url]


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[url=http://forums.taleworlds.com/index.php/topic,271193.0.html][IMG]http://imageshack.us/a/img6/6443/he34.png[/IMG][/url]


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[url=http://forums.taleworlds.com/index.php/topic,271193.0.html][IMG]http://media.moddb.com/images/mods/1/24/23826/auto/2l12.png[/IMG][/url]
 
La Grandmaster said:
Moddb page is now up



- Features a few new screenshots which are not in this thread so make sure to have a quick look by clicking the above, it helps with the rating  :wink:


New signatures


Code:
[url=http://forums.taleworlds.com/index.php/topic,271193.0.html][IMG]http://imageshack.us/a/img138/8867/mo6.png[/IMG][/url]


Code:
[url=http://forums.taleworlds.com/index.php/topic,271193.0.html][IMG]http://imageshack.us/a/img6/6443/he34.png[/IMG][/url]


Code:
[url=http://forums.taleworlds.com/index.php/topic,271193.0.html][IMG]http://media.moddb.com/images/mods/1/24/23826/auto/2l12.png[/IMG][/url]
10 out of 20252! I guess there are more lurkers here than I thought :razz:
 
this mod is the first to have the npc to go to cover OMG this is amazing and i thought at the first this is just another zombie mod
 
I've finally finished my scene, here it is: :smile:
5469656145AF8C6EBDF4EFCCC12EA90506D3BC5E


34E2A109D213A10E31B820E2F0167AFB04BA4F9C


07E79B68F138FACFE3713F79B1BF04789600D54F


La Grandmaster, I've PMed you a download link. :smile:
 
cwr said:
I've finally finished my scene, here it is: :smile:
5469656145AF8C6EBDF4EFCCC12EA90506D3BC5E


34E2A109D213A10E31B820E2F0167AFB04BA4F9C


07E79B68F138FACFE3713F79B1BF04789600D54F


La Grandmaster, I've PMed you a download link. :smile:
It's nice, but it needs detail. Something to tell the player what's happened here, have people camped here, why should the player even see this as a PoI?
 
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