Orion said:Dig the middle one there, LL.
They just need to shrink the ball and maybe make the spikes a little thicker at the base. Plus, it will look weird regardless of where you put it on your person - it isn't meant to be "sheathed" in any way. It's too awkward-shaped for that.
Kotyonok said:Orion said:Dig the middle one there, LL.
They just need to shrink the ball and maybe make the spikes a little thicker at the base. Plus, it will look weird regardless of where you put it on your person - it isn't meant to be "sheathed" in any way. It's too awkward-shaped for that.
The "spikes"?
You mean those prickly things?
L00ter said:cool
maybe someday we can make one with an animated ball and chain that would be suh..weet!
darkweaver said:I like the new model better, it looks cool, realism be damned.
My problem is with the new stats, it's near-useless. Before, it was a passable 1-h (especially cavalry) weapon. Now, it's outclassed by another weapon in any role you might think of.
1-handed? Nope, military pick is way, way better.
2-handed? The range is too low, combined with the crappy parrying from the "unbalanced" mod, and it's too slow. Never mind that lots of 2handers both out-range and out-damage it, desipite the benefits piercing confers.
The only plausible reason is to use it vs heavily armored targets (ie swadian knights), but again, given its low speed, a heavy/balanced military pick will most likely outdamage it over time, and keep you safer.
The "crushes through blocks" happens way too rarely, and in addition, since the AI is so predictable with its attack timing, if it's blocking your attack, it's because you messed up.
Oh well.
Shik said:Stop whining about the length nerf. At least it doesn't have an invisible tip like the old one.
Elric_de_Melnibone said:I liked the old model, actually.
I personally feel like it would have been a much better solution to just touch up the old model and texture, and adjust the length stats accordingly, instead of giving us this oversized, unswingable giant spiky prison ball on a pole.
Ferago said:L00ter said:cool
maybe someday we can make one with an animated ball and chain that would be suh..weet!
That would be so cool...
I've never played a game that actually had an animated flail in it. Has anyone?
I guess no developers want to spend the time making unique animations for just one weapon.
Hannes0000 said:They should make same mace with chain like in AOC.