Version Update: Public Beta 0.96c
Version 0.96c:
Version 0.96c:
This is mainly a compatibility update:
Added an alternate troops file that is compatible with the native troop tree. It also features a handful of gear changes aimed at economical realism. Gear and equipment changes include the reduction in commonality of heavy armor, swords and armored/well bred horses across the game on units who realistically could never afford them. In this alternate file swords and heavy armor are predominantly only found on nobles and mercenaries while spears were made more common with the rabble. Mercanaries are now a bit more desirable. Armored horses were significantly reduced in frequency on the battlefield, Rouncy (Saddle-Horses), Courser and Hunter horses will be more common and in that order. Cavalry are less powerful because of this and it helps counter infantry being less powerful now. This file also fixes Harringoth's and Dula's face. All changes to equipment allocation were kept with balance in mind and are my own personal preferences. See the installation section for further instructions if you wish to use this.
Take note that this alternate troops.txt file in saved-games that use the standard Floris units will not be compatible and will require a new game.
Other general changes:
The starting quest town Merchants now have names. So instead of 'Merchant of Praven' you will see for example 'Francisco Medici' for the Rhodoks, and 'Ulric Fugger' for Swadia and so on.
Fixed an an error on my part that mentioned Calradia in one instance as 'the Calradia.'
Fixed a handful of instances where the word 'Automatically' was misspelled.
Fixed a few occurrences of poor punctuation from native.
Added an alternate troops file that is compatible with the native troop tree. It also features a handful of gear changes aimed at economical realism. Gear and equipment changes include the reduction in commonality of heavy armor, swords and armored/well bred horses across the game on units who realistically could never afford them. In this alternate file swords and heavy armor are predominantly only found on nobles and mercenaries while spears were made more common with the rabble. Mercanaries are now a bit more desirable. Armored horses were significantly reduced in frequency on the battlefield, Rouncy (Saddle-Horses), Courser and Hunter horses will be more common and in that order. Cavalry are less powerful because of this and it helps counter infantry being less powerful now. This file also fixes Harringoth's and Dula's face. All changes to equipment allocation were kept with balance in mind and are my own personal preferences. See the installation section for further instructions if you wish to use this.
Take note that this alternate troops.txt file in saved-games that use the standard Floris units will not be compatible and will require a new game.
Other general changes:
The starting quest town Merchants now have names. So instead of 'Merchant of Praven' you will see for example 'Francisco Medici' for the Rhodoks, and 'Ulric Fugger' for Swadia and so on.
Fixed an an error on my part that mentioned Calradia in one instance as 'the Calradia.'
Fixed a handful of instances where the word 'Automatically' was misspelled.
Fixed a few occurrences of poor punctuation from native.