Chel
Master Knight
2.0 update
-The textures now look practically seamless, less tiled. A small drawback is you might notice some patterns. That means you should be paying more attention to the fighting
-New world map desert texture.
-Two new river textures, clear water and muddy water.
-Improved grassland texture, less saturated, more natural.
This package contains new or edited M&B terrain textures for the world map and battles and a new menu texture. Will work with almost any other mod.
To install:
Place the Textures folder into your mod's folder under Mount&Blade/Modules/[mod]/, or Mount&Blade/Modules/Native/ if you aren't using any mod.
Make sure the module_info.txt file in the mod's folder contains the following line.
scan_module_textures = 1 (not scan_module_textures = 0)
If there are any particular textures you do not like, simply delete the corresponding file and the game will use the default texture in its place.
Download here (link updated, Earendil, Moderator): https://www.mbrepository.com/file.php?id=203
(Thank you Janus)
Contents of the package
bg2.dds - new menu background
dialogue_window.dds - same new background in dialogue screen
inventory_window.dds - same new background in inventory screen
quests_window.dds - same new background in quest screen
desert.dds - new world map desert texture
dry_grass.dds - new texture for battles in the desert
ground1.dds - new texture for battles in the grasslands, autumn.
(actual texture is less colorful than the screenshot, more like terrain in clear and muddy water screenshots below)
1-ground1.dds - new texture for battles in the grasslands, summer.
(actual texture is less colorful than the screenshot)
mountain.dds - default world map mountain texture, darkened
ocean.dds - default world map water texture, lightened
1-ocean.dds - darker version of the same texture.
plain.dds - new texture for world map grassland
1-plain.dds - darker greener version of the same texture
river.dds - default water texture, now light blue and not green
1-river.dds - darker version of the same texture
2-river.dds - clear water texture
3-river.dds - muddy water texture
snow.dds - default snow texture, now not blinding white, a little blue-gray. Can read text on it now.
stone.dds - default battle texture for slopes, darkened and sharpened
synth_patch_rock_a.dds - default battle texture for slopes desert and rocks, darkened and sharpened.
If you would like to use a different version of some texture, delete it's file ( river.dds for example ) and remove the '1-' in the name of the corresponding file by renaming it ( 1-river.dds in this case )
Have fun.
If any mod creator would like to use any of these textures, you are welcome.
Cheers
-The textures now look practically seamless, less tiled. A small drawback is you might notice some patterns. That means you should be paying more attention to the fighting
-New world map desert texture.
-Two new river textures, clear water and muddy water.
-Improved grassland texture, less saturated, more natural.
This package contains new or edited M&B terrain textures for the world map and battles and a new menu texture. Will work with almost any other mod.
To install:
Place the Textures folder into your mod's folder under Mount&Blade/Modules/[mod]/, or Mount&Blade/Modules/Native/ if you aren't using any mod.
Make sure the module_info.txt file in the mod's folder contains the following line.
scan_module_textures = 1 (not scan_module_textures = 0)
If there are any particular textures you do not like, simply delete the corresponding file and the game will use the default texture in its place.
Download here (link updated, Earendil, Moderator): https://www.mbrepository.com/file.php?id=203
(Thank you Janus)
Contents of the package
bg2.dds - new menu background
dialogue_window.dds - same new background in dialogue screen
inventory_window.dds - same new background in inventory screen
quests_window.dds - same new background in quest screen
desert.dds - new world map desert texture
dry_grass.dds - new texture for battles in the desert
ground1.dds - new texture for battles in the grasslands, autumn.
(actual texture is less colorful than the screenshot, more like terrain in clear and muddy water screenshots below)
1-ground1.dds - new texture for battles in the grasslands, summer.
(actual texture is less colorful than the screenshot)
mountain.dds - default world map mountain texture, darkened
ocean.dds - default world map water texture, lightened
1-ocean.dds - darker version of the same texture.
plain.dds - new texture for world map grassland
1-plain.dds - darker greener version of the same texture
river.dds - default water texture, now light blue and not green
1-river.dds - darker version of the same texture
2-river.dds - clear water texture
3-river.dds - muddy water texture
snow.dds - default snow texture, now not blinding white, a little blue-gray. Can read text on it now.
stone.dds - default battle texture for slopes, darkened and sharpened
synth_patch_rock_a.dds - default battle texture for slopes desert and rocks, darkened and sharpened.
If you would like to use a different version of some texture, delete it's file ( river.dds for example ) and remove the '1-' in the name of the corresponding file by renaming it ( 1-river.dds in this case )
Have fun.
If any mod creator would like to use any of these textures, you are welcome.
Cheers
Last edited by a moderator: